Learning Scratch 1 - introduction

In this module the pupils will be using Scratch to create an animation based on the artwork. 

First they have to become acquainted with the software and learn what coding is and how to use it. Scratch can be used for different reasons, for example to create simple games or as in this case animations.

Scratch is web-based and you reach it through https://scratch.mit.edu. The pupils will work on their projects through the website on their computers. There are excellent tutorials on the website but a simple step by step description is presented below to make it possible for the pupils to solve their assignment.

You can use this material to teach the pupils Scratch step by step on a Smartboard or copy parts of it for them to try by themselves.

The layout of the software:

In the lower right corner you control the backdrops. You can choose pre-made ones or upload one from the computer (the pupils will upload the picture with the fishing girl in their assignment later).