Warhaven's maps & modes (collectively referred to as a “session”) were developed in conjunction as part of session-design. It was the session designer’s responsibility to shape player experience comprehensively from player interaction to the surrounding environment. A small team of 5 session designers worked closely together to build all maps & modes, and design in-session systems such as vehicles, heavy-artillery, and relics(items).
To create a session with strategic depth and narrative flow, various ruleset and smaller objectives were tested in different environments/conditions (i.e. narrow valley with short sight-line, smaller squads), which were analyzed and adjusted in detail for a multiplayer experience that feels right and aligns with the core design pillar.
As of Fall 2023, total 4 maps & 5 game modes have been announced.