Moving on with my process, I started working on the hair.
Just like the rest of the subtools, I inserted a sphere and used the MoveTopologic brush to extend the shape according to how long I wanted her hair to be.
After that I flattened the part in front and used the Damian brush to focus on her hairline.
For the hair texture I used the ClayBuildUp bush, gave it a few stokes and I finished it by smoothing the surface a bit so I won't loose the texture. I added some 'hair strands' with the Damien brush.
COLOURS
For the colours I followed the steps shown in the Sculpting a Creature with ZBrush and Photoshop tutorial.
This was a very fun part for me because I got to experiment with different materials for each subtool.
Unfortunately I couldn't find a way to see what materials has been used but I know that besides the body, jaw and fangs, the rest of the subtools were made out of MatCap materials.
I also chose a purple palette because purple has always gave me a feeling of mystery and elegance and those are some of the characteristics I wanted my character to have.
She ended up having a pale purple skin, pink highlighted dark arms (same as the eyes), a dark purple jacket, a black top and shiny purple pants with dark accents.