LOBBY ROOM | 3D PROP MODELING (2025)
Personal project in which I designed, from conceptualization to rendering, a video game set with a stylized look and some modular props. The set is designed to be a lobby room while waiting for a match.
Maya: Modeling, UVs
ZBrush: High details sculpting
Substance Painter: Texturizing
Unreal: Setting, Lighting and Rendering
HANAKO | 3D SCULPTING (2023)
Personal project in which I was in charge of the entire workflow, from conceptualization to rendering.
Hanako is a character of my own creation, a Japanese girl who loves hanging out with forest creatures. She is following the work of her deceased father to balance the energy of the place.
ZBrush: Sculpting
Maya: Retopo, Background Modeling, UVs
Substance Painter: Texturizing
Unreal: Lighting and Rendering
National recognition in Visual Arts - Digital Media from the Vibrart 2024 festival.
REFLECTIONS | 3D ANIMATION (2022)
Personal project where I create a scene using a 10 seconds audio from the series 'Centauria'. I design the background and one of the characters: Dante, the rat.
In the scene, a grumpy rat has to deal with the chatter of the tavern's waitress cat. The only thing that captures the rat's attention is money and jewelry, unfortunately the enthusiastic cat is not referring to that.
Maya: Modeling, UVs, Rigging, Animation, Lighting and Rendering
Photoshop: Texturizing
Kaju Rig by Game Animation Academy
Personal project working a full process from design to render of a robot.
It's a robot designed to be an emotional support for early childhood, capable of absorbing negative emotions and transforming them into positive ones. This CRYB4BY belonged to a 4-year-old boy, who dropped it in the midst of the chaos and jostling of a war attack, breaking its core in the process. That's how it got lost and trapped in an irreparable emotion of sadness.
Maya: Modeling, UVS, Materials, Rigging, Animation, Lighting and Render.
SCULPTING PRACTICES
Character sculpting of Kubo from 'Kubo and the Two Strings'.
Character sculpting of Patroller from Identity V.