I am a game designer in the USA. I have 8 years of military experience on top of a wide array of leadership and creative roles. I want to create immersive experiences to players, educators, students, and employers needing enterprise training modules and more!
[2023] - [Present]
[Aloeware Labs]
[Programmer, Misc R&D Chair, Owner/Operator]
[2023] - [2025]
[Ronin Studios]
[ROT DAYZ Map Developer, Systems Designer, and Senior Community Administrator]
[NATO LIFE Gaming Community; an Arma Reforger Mod]
[Community Developer and Game Designer]
[Supply Chain Logistics 2 - Peoria Illinois]
[Safety Coordinator]
[U.S. Army]
[Indirect Fire Infantry Team Leader]
[Full Sail University]
Associates in Game Development 2024
Bachelor of Science Interactive Design 2026
[St. Cloud Tech]
[Illinois Central College]
Unreal Engine 5
Blueprint Scripting
Level Design
Systems Design
Modeling
Enfusion Engine
Terrain editing
Map Making
Game Mode Customization
Height maps
Other Tools:
Figma / Figjam UI/UX design and workflow
Trello Workflow
Asana Workflow
Tortoise SVN Version Control
Perforce Version Control
GTX Server Hosting Game server hosting / Community Admin
Pterodactyl Server Hosting Framework APIs
Google Analytics Website Management
Microsoft Office
Google Office
GitHub Collaboration
Google DNS Website Management
RPG Maker VX
C++, SQL, Python, RayLib
Future Projects: Single Player RPG (STEAM/Android), Single and Multiplayer Survival Craft (Steam), Top Down 8bit RPG using RAYLIB and C++ all TBA