Unit ObjectivesÂ
Describe three factors important to the performance of a CO2-powered rocket car
Calculate the area of a solid’s planar face
Calculate the volume of a solid, and, when given the density, calculate the mass
Create a new assembly
Insert components
Add mating relationships between components.
Use Additive Manufacturing to build it and make it ready for racing.
Completed the CO2 Rail Car tutorials to gain an understanding of aerodynamics in relation to automotives. Then, we ran this car through the Flow Sim to gather data.
Overview of the Parts
Design of Individual Components
Construction of the car
Designing accessories
Car Drawing
Car Render
Fat Tire Flow Sim without projectiles
Thin Tire Flow Sim without projectiles
Fat Tire with Arrow Projectiles
Thin Tire with Arrow Projectiles
Fat Tire Flow Sim Animation with Sphere Projectiles
Thin Tire Flow Sim Animation with Sphere Projectiles
Fat Tire Goal Plot Chart (Lift and Drag)
Thin Tire Goal Plot Chart (Lift and Drag)
Fat Tire Values from Solver
Thin Tire Values from Solver
Modeling personal rail car
Completed first prototype
First prototype fully assembled
Adding cockpit to keep air connected to the body of the car. Also removed the front wing in front of the tires because the flow simulator showed that it was not helpful.
Adding a rear fender and mirroring it to the other side to protect the rear tires from airflow.
Bringing in the back of the car so that tires fit under the fender without extruding the fender further.
Prototype 2 - Isometric SolidWorks view of the CO2 Car
Prototype 1
Prototype 2
The comparison of data between the first design and the redesign. There is a slight difference between the graphs showing the improvements made in drag.
The data and aerodynamic properties have been improved
Drawing of Prototype
Part in the slicer; No test prints needed
0.30mm nozzle Draft settings, 10% infill, 3 shells; 6h31m to print
Profile Cut View
Finding the Correct Values for the Front and Rear axles.Â
Front Axle: 65.725mm (2.6269in)
Rear Axle: 51.77mm (2.038189in)
The part with support removed and sanded
Fully assembled car with axles, washers, and tires
Hydro dipping the car with spray paint
Team Shark-n-ators
STATS
Race Type: Fat Tires
Time: dnf
The car did not finish because there was too much friction between the axle and the car. I added straws in the axle holes to improve the friction and hopefully have a faster time.
STATS
Race Type: Fat Tires
Time: 2.121
Max Velocity: 31.21 mph
Improvements were effective. I raced on the second track which had cracks and caused my car to drive on two tires. In the next race, I will race on the left track which is smoother to improve my time.
STATS
Race Type: Fat Tires
Time: 2.063
Max Velocity: 31.92 mph
The left lane improved the time for my car because there were fewer bumps on the path. For a final improvement, I will add graphite between the axles and the car because graphite is a dry lubricant that will remove some of the friction that the axles are creating.
STATS
Race Type: Fat Tires
Time: 2.007
Max Velocity: 32.64 mph
This is the fastest time that I have achieved. Overall, my CO2 car made many improvements throughout the races based on modifications made.
Procedure for finding max velocity
Calculating max velocity