Algoritcom is a technology startup specializing in digital fan engagement and interactive experiences for the sports industry.
Game Designer | November 2023 - March 2026
Responsible for the design and product vision of Collectibol, a mobile TCG app featuring official licenses from top tier clubs including FC Barcelona, Atlético de Madrid and Real Betis. Defined and iterated on core game systems, economy, and feature roadmap, driving features and improvements from conception to release.
Led the design of core features, events and marketplace/trading systems, from a high-level concept to release, focusing on long-term retention and metagame depth.
Designed and implemented time-limited events that resulted in significant engagement peaks, validating the content-driven strategy for the game
Balanced collection pacing and rarity distribution for each licensed club release, adjusting drop rates and rewards to ensure a rewarding journey for both non-spenders and paying users.
Collaborated closely with the UX/UI department to translate design intentions and feature goals into intuitive player flows, ensuring complex systems remain accessible and satisfying to use.
Produced high-quality documentation to ensure cross-team alignment between Product, Engineering and Art.
Scopely is a global interactive entertainment company developing and publishing highly successful mobile first games, including Stumble Guys, Monopoly GO! and Marvel Strike Force.
Game Designer | August 2023 - July 2025
Responsible for designing and iterating on live features and game systems on Stumble Guys, a large-scale multi-platform competitive game. Worked with cross-functional teams like Product, Engineers and Art to deliver updates to millions of users.
Designed and launched multiple gameplay features and for Stumble Guys, contributing to consistent player engagement across millions of active users.
Led the revamp of core systems to enhance retention, introducing progression loops and reward structures that improved engagement and retention metrics
Produced high-quality feature documentation, wireframes, and design specs, ensuring cross-team alignment between Product, Engineering, and Art.
Collaborated on live operations strategy, contributing to weekly content updates and in-game events that sustained a 4.5+ star app rating across platforms.
Participated in A/B testing of features, providing insights that helped optimize session length and user conversion.
Integrated player feedback from community channels and analytics to refine features post-launch, reducing churn during key content drops
Petoons Studio is a game development company specialized in family-friendly titles and cross-platform experiences, collaborating with major IPs such as Peppa Pig and Bratz.
Senior Game Designer | November 2021 - August 2023
Led the design of gameplay systems and features across multiple projects including licensed IPs. Managed junior designers and collaborated with other departments to ensure feature and deadline completions and high-quality standards
Contributed to the design, development and release of several cross-platform titles.
Curse of the Sea Rats.
Holy Night
Peppa Pig: World Adventures.
Bratz: Flaunt Your Fashion.
Monster High: Skulltimate Secrets.
Designed, implemented and balanced core gameplay systems and level layouts for several titles.
Mentored and supervised a team of junior designers ensuring quality and consistency across all projects.
Game Designer & QA Tester| January 2018 - November 2023
Worked as designer and QA tester contributing to both early design decisions and final quality assurance. Designed systems, mechanics, and levels while also handling bug tracking, gameplay feedback and communications with clients during development.
Contributed to the design, testing, development and release of several cross-platform titles
Curse of the Sea Rats.
My Friend Peppa Pig.
My Friend Peppa Pig Pirate Adventures (DLC)
PJ Masks: Heroes of the Night.
PJ Masks: Heroes of the Night Mischiefs on Mistery Mountain (DLC)
Petoons Party.
Maintained clear communication with clients and external QA teams ensuring brand guidelines were respected and feedback was considered.
Provided QA support across all development stages ensuring quick iteration, product stability and polish.