I am a graduate from AIE with an Advanced Diploma of Game Development (specialising in Game design and production) with strong design fundamentals, critical analysis skills, creativity and a drive to create a fun experience for players. I have very strong creative/mechanical design skills as well as being proficient in Unreal Engine, Unity and C# programming.
Selected games shown below were developed during the Advanced Diploma in Game Design at the Academy of Interactive Entertainment (AIE).
Summary: A Couch/Online medieval fantasy fighting game where the losers get upgrades
Role: Game Designer
Engine: Unreal Engine 5.4.4
Project Type: AIE Final Major Work
Team Size: 7
Summary: A First-Person escape room puzzle game set in an abandoned forge
Role: Lead Game Designer & Technical Designer
Engine: Unity
Project: AIE 1st Year Major Work
Team Size: 6
Summary: An Isometric puzzle game about activating switches using the correct sides of a dice
Role: Creative/Technical Design & Programming
Engine: Unity
Project: 2022 GMTK Game Jam Submission
Team Size: 4
Summary: A puzzle game about jumping between reflections and possessing people to interact with the environment in different ways
Role: Solo Developer
Engine: Unreal Engine
Project: Unreal Skill Up Project