the ice
Lead Narrative Designer
Lead Narrative Designer
You were always going to end up on the ice.
It has plans for you.
A tragic roleplaying game about surviving an arctic hellscape over the course of seven scenes. Whether your characters are strangers or long-time companions, the ice requires you to stretch your imaginations into a place of desperation. Will you work together, or fall apart?
cw: starvation, drowning, freezing, violence against animals, murder, suicide, cannibalism
Space Zoologist
Spring 2021 - Fall 2021
Space Zoologist is an in development, top down, strategy simulation type video game that strives to teach engineering students the engineering design process. In the game, the player takes on the role of a space zoologist that is tasked with restoring the populations of various alien species whose home planet was destroyed. With only partial data on the animals' native environments made available in the encyclopedia, the player will have to research the needs and behaviors of the animals and learn to effectively use their journal in order to develop a solution for each mission.
Lead Writer
Wrote in-game tutorial text, level text, collectibles text, research entries, and lore text
Created worldbuilding, characters, and settings
Developed plot, tone, and theme
Codified and communicated naming conventions & writing scripting style for front and back end
Onboarded replacement writer
Managed task progress using Google Sheets
Performed reviews on scripts and story outlines
Facilitated communication between teams
Assistant Game Designer
Designed all "report backs" -- quizzes aimed at meeting educational goals and fostering learning
Designed needs system species and flora sayings to indicate to player system statuses
Lead and compiled data from playtesting for two builds
Worked with team to develop playtesting reports
Iterated design to include a sandbox level and reconfigure key game systems
Southern California Writing Centers Association
Winter 2021
Embedded Change: Embedded Physics Tutorials in the Age of COVID-19
Due to COVID-19, the SCWCA annual conference was held as an online tutor showcase. Our team created a Twine (text-based) video game allowing conference attendees to explore the changes and challenges of remote embedded tutoring.
Embedded tutoring has long served as a way for writing centers to increase engagement and outreach, as well as assist writing instructors in promoting effective writing pedagogy. This proposal recognizes the challenges and changes made necessary to embedded tutoring in a remote Physics course, particularly a need to engage with writers as people navigating complex and fraught situations. To communicate this experience, the collaborators proposed a Twine (text-based) video game that allows players to explore the changes and challenges wrought by remote embedded tutoring.
Sole Writer & Editor
Established plot, tone, and theme
Created original student characters
Wrote branching narrative paths
Visual Designer
Designed game structure
With a co-designer, developed game art using Canva and Google Slides
Brinkwood: The Blood of Tyrants
How We Live
Winter 2020
Brinkwood: The Blood of Tyrants is a Forged in the Dark tabletop roleplaying game about building a rebellion that will overthrow the blood-soaked vampires that oppress and dominate your world. As a stretch goal contractor, I created How We Live, a vignette story showcasing the minutiae of the rebellion with early, middle, and late campaign insert points. How We Live allows players to adopt the point of view of diverse characters who grapple with the price of liberation, as well as its benefits.
Stretch Goal Writer
Navigated and incorporated existing game content
Collaborated with other module writers and base game developers
Designed narrative flow, quest lines, and characters
Politricks
Summer 2016
Politricks was my first video game experience. It was created with two teammates as the final project in Girls Who Code. Politricks (hosted on itch.io) is a funny, yet educational text adventure game aimed at teaching people the basics about American politics.
Writer & Programmer
Wrote interactive quiz
Wrote "Democratic party" narrative
Wrote primary game description for website
Presented the game design process at the GWC Conference at Adobe
Programmed and implemented writing into HTML & CSS based content