Games can be an effective way of getting to know each other and reflecting on the skills needed to live and work together as a community.
When you are playing and reflecting on the following games, try to analyse what makes them a QUALITY game?
Your feet might get into a tangle with this one!
You listen to a body part that is called out and match it with your partner's. Then two more are called out and you still have to keep the first connected, then the second, then the third!
Hand to hand
Toe to toe
Knee to knee
And relax! Then it begins again.
Everyone stands in a big circle...but with a space for one more person. You can use spots, cones or quoits to show where players must stand.
A person next to the empty space moves into it and says, 'I stand...'.
The person next to them moves into the space they've just left and says, '...on the spot...'.
The next person moves into the new space and says, '...next to...' and then says the name of someone else who is in the circle but not next to them.
The person called moves next to the person who called them...which leaves a new space. The first person, either side of the new space, to put their hands on their head, can move into the new space and says...'I stand...' and we begin again.
Players can only be called across the circle once. The game ends when everyone has been called!
Begin with 2 circles which have and equal number of people and a leader (or caller) . One circle is inside the other. The people in each circle face each other.
The leader calls out two choices. For example, 'Cats or dogs?' The people in the circles shout out which one they prefer...but don't say why...yet. If you made the same choice as the person facing you, you don't move. If you made a different choice to the person facing you, you swap places with them. The leader then gives you a short time to explain your choice to the person facing you.
Once you have finished explaining, the people in the outside of the circle move 2 or 3 places clockwise. Now everyone is facing a new person and the leader calls out a new pair of choices.
This game is played in pairs. People in pairs, stand facing each other. They count to three by taking it in turns to say the numbers.
Person 1: One
Person 2: Two
Person 1: Three
Then Person 2 starts on 'One' again.
Each pair must count ask quickly as they can, for as long as they can. If someone makes a mistake they must start again.
Next Level. Instead of saying 'Two', clap your hands once. One - clap - Two.
Next Level. Say 'one, clap instead of two, stamp one foot instead of saying 'Three'. One - clap -stamp!
This game is played in a circle. It involves passing two objects around the circle in opposite directions, remembering a sequence of words to say. One object is called the SCHMICKER and the other is called the SCHMOO. The game finishes when both objects return to the person who began the game.
Player 1: This is a schmicker [Shows the schmicker to Player 2]
Player 2: A what?
Player 1: A schmicker!
Player 2: Aaah...a schmicker! [Takes the schmicker from Player 1 and turns to Player 3 and says, This is a schmicker
Player 3: A What?
Player 2 cannot say yet, they must ask Player 1 again and repeat 'A what?'.
Player 1: A schmicker! [Player 2 turns back to Player 3 and repeats 'A schmicker!'
Player 3: Aaah...a schmicker! [Takes schmicker from Player 2 and turns to Player 4 and says, 'This is a schmicker!'...and the game continues.
Remember: You cannot pass the schmicker onto the next person until the 'A What?' has gone back to Player 1. Player 1 then says 'A schmicker' which must be repeated by each person in turn until it reaches the next player.
The 'schmoo' travels it the opposite direction.
1: This is a schmoo!
30: A what?
1: A schmoo!
30: Aaah... a schmoo!
The fun begins when the schmicker and schmoo cross over somewhere in the circle. The game requires a lot of concentration and focus from all players.
Let's find out more about each other.
Standing in a circle behind the spot, you listen to statements beginning with 'I am...' or 'I have...'.
I am wearing a red top.
I am good at baking cakes.
I am good at working with others.
I have a talent for engineering.
I have strength at listening to others.
I am going to be an author.
I am interested in football.
I am interested in finding out about others.
I am able to speak more than one language.
I know about the Global Goals.
If it is true about you, you step over the spot and swap places with someone else who has also said that it is true about them.
You can find out lots about each other and celebrate each other's unique differences. You may also find out that you have something in common with others in your class.
This game seems SIMPLE but surprising things happen.
Working together, you have to lower a stick (bamboo) to the ground.
There are some rules!
Start with the stick at waist height of the shortest person.
Make you thumb and forefinger into an L shape.
Balance the stick onto the L shape of everyone (both hands).
You cannot hook your finger over the stick.
Everyone MUST remain in contact with the stick at all times.
NOW...lower it to the ground.
Can you find the only safe route through the playing field?
Everyone stands in a circle and holds hands. Everyone must step through a large hoop and pass it to the next person...but you must keep holding hands!
The game ends when everyone has stepped through the hoop!
Everyone stands in a circle. The person starting has an object - a ball or a bean bag or a soft toy. The starter calls the name of someone else in the circle but not the names of the people next to them. Then they throw the object to the person that they have called.
The person who catches the object then does the same thing. They call a name and throw the object to the person they have called. They cannot call the name of the people either side of them and they cannot throw it back to the person who threw it to them.
The next person does the same thing - call a name and throw. They cannot throw it to the people either side of them and they cannot throw it to someone who has already been called.
The game continues until everyone has been called. The person who was the starter, must be the last person to be called. The only time you can throw the object to the person next to you is if they are the last person or there is no one else except the starter left.
Everyone stands or sits in a larger circle. Decide whether the 'wave' will go clockwise or anticlockwise (left or right)
One person begins by raising and lowering their arms (or standing while raising and lowering their arms). As they lower their arms, the next person copies the action.
Inspired by a TikTok game!
Stand in a CIRCLE
Begin with everyone creating a steady, slow beat by (gently) slapping their thighs.
First person begins by saying 'One Marshmallow' in time to the beat.
Next person says 'Check it out'.
Next person says 'WOO!'
Next person says 'Two Marshmallow'
Next person says 'Two Marshmallow'
Next person says 'Check it out'
Next person says 'Check it out'
Next person says 'Woo!'
Next person says 'Woo!'
Next person says 'Three Marshmallow'
Next person says 'Three Marshmallow'
Next person says 'Three Marshmallow'
Next person says 'Check it out'
Next person says 'Check it out'
Next person says 'Check it out'
Next person says 'Woo!'
Next person says 'Woo!'
Next person says 'Woo!'
...and so on! So far, the record is 9!