Just a guy that loves making and experiencing unconventonial art (VIDEO GAMES!!!).
I'm an aspiring Creative Director that loves to learn!
To learn is to improve, and to improve is to be better, and to be better is to be in the present.
I'm currently building up my company "Time is Now" to direct and produce my own games and to be a source of voice actors for creatives. But before that I'm a student game designer eager to learn every bit of the craft.
If I had to choose, my favorite part of game design is Narrative Design, closely followed by UX design. Regardless, I love all parts of game design. This craft is my true passion >:)
Fun fact about me, my favorite games are: UNDERTALE, MINECRAFT, Fear & Hunger 2: Termina, WARIOLAND 4, Disco Elysium and Team Fortress 2. These games really encapsulate what experiences I want to capture in my design.
UX Design, Narrative Design, Content Design, Systems Design, Rapid Prototyping and Technical Design.
Godot, Unity, Unreal Engine, Blender, Clip Studio Paint, Aseprite, Adobe Audition, Reaper, Premiere Pro, Steamworks, Github, Diversion
Game Design at the Hogeschool van de Kunsten Utrecht (HKU), High School (Economics & Culture profile)
C# (Intermediate), GDScript (Advanced),
Dutch (Mother tongue), English (Cambridge Certificate of Proficiency C1)