4th-8th Grade


Ricoh Theta V 4k cameras can be used to record 360 degree images and videos of locations and events to be used to create your own Google Expedition Virtual Reality Experience

  • 4-8, 9-12

  • INTERMEDIATE

  • ADVANCED



Dash is a robot that can sense, act and think. Students can control their robot using block coding on four different apps or by manipulating tiles in a Puzzlets tray.

  • PK, K-3, 4-8

  • EARLY CHILDHOOD

  • BEGINNER

  • INTERMEDIATE

Disruptus is a fun game for both children and adults. Players explore creative and innovative ways to create, transform, and improve familiar objects or devices. Disruptus can be played alone, with other players or on collaborative teams.

  • 4-8. 9-12, ADULTS

  • BEGINNER

  • INTERMEDIATE

  • ADVANCED

Dot is a robot that can sense, act and think. Students use block coding on three different apps to control their robot. Dot can display eye patterns, produce sounds and detect movement.

  • K-3, 4-8

  • EARLY CHILDHOOD

  • BEGINNER

  • INTERMEDIATE


The quadcopter drone is a robust and easy to fly minidrone. Equipped with auto-pilot functions and ability to be programmed, users will have no trouble controlling the drone inside of school buildings or taking pictures from the air.

  • 4-8

  • INTERMEDIATE

Edison robots are a complete STEAM teaching resource designed to bring coding to life. These robots work with the EdCreate construction kit and any other LEGO brick compatible building system and can be used as the programmable base for an assortment of engineering and STEM projects.

  • 4-8

  • BEGINNER

  • INTERMEDIATE


Bring hands-on learning into your classroom with physical computing! The Finch is a robot that inspires and delights students learning computer science by providing them a tangible, physical representation of their code.

  • K-3, 4-8, 9-12

  • BEGINNER

  • INTERMEDIATE

  • ADVANCED

A robot designed to inspire and delight students learning computer science from Kindergarten to college. Powered by micro:bit.

  • K-3, 4-8, 9-12

  • BEGINNER

  • INTERMEDIATE

  • ADVANCED

A tiny programmable computer, designed to make learning and teaching easy and fun! The micro:bit is a handheld, programmable micro-computer that can be used for all sorts of creations, from robots to musical instruments – the possibilities are endless.

  • 4-8, 9-12

  • INTERMEDIATE

  • ADVANCED

A great introduction to robotics! The Hummingbird Duo is comprised of lights, sensors, and motors which allow students to build a robot out of other classroom materials.

  • 4-8, 9-12

  • INTERMEDIATE

  • ADVANCED

littleBits are simple to use electronic building blocks that easily snap together to create animated structures or prototypes. Students use block coding language to script their creations. littleBits can be used to build and code games or creations to engage kids in computational thinking while they gain 21st century skills such as creativity, problem solving and collaboration.

  • 4-8

  • INTERMEDIATE

Makey Makey is a play on words - students can Make their own Keyboards (“Ma-Key”). The keyboard is replaced by any object that conducts electricity. Students use alligator clips and simple programming to create game controllers, invent musical instruments, make voting machines, and light up paper circuits.

  • K-3, 4-8, 9-12

  • BEGINNER

  • INTERMEDIATE

  • ADVANCED

The Merge Cube lets you hold virtual 3D objects, enabling an entirely new way to learn and interact with the digital world. The Merge Cube offers engaging activities designed to enhance lessons or students can create their own 3D object/model and then upload it to view on the Merge Cube.

  • K-3, 4-8, 9-12

  • BEGINNER

  • INTERMEDIATE

  • ADVANCED

The micro:bit is a pocket-sized computer that teaches students how software and hardware work together. It has an LED light display, buttons, sensors and many input/output features that, when programmed, let it interact with you and your world. The micro:bit is compatible with any device and can be programmed using MakeCode or Python.

  • 4-8, 9-12

  • BEGINNER

  • INTERMEDIATE

  • ADVANCED

Puzzlets is a physical bluetooth accessory for your tablet or computer, that is used to play Puzzlets-specific games. Each game focuses on a traditionally “challenging” STEAM subject, such as coding, math, or color theory.

  • PK, K-3

  • BEGINNER

  • INTERMEDIATE

The Speck detects fine particulate matter (PM2.5) in your indoor environment and informs you about changes and trends in particle concentration. Our mission is to provide an affordable tool that makes the invisible visible, and empowers you to make informed decisions about how to improve your personal air quality.

  • K-3, 4-8, 9-12

  • BEGINNER

  • INTERMEDIATE

  • ADVANCED

An educational technology similar to the Speck, a commercially- available air quality monitor. The Speckle kit comes unassembled and students must assemble the Speckle before using it to collect air quality data. Students work in pairs to build the Speckle and collect air quality data using both a voltmeter and computer.

  • 4-8, 9-12

  • ADVANCED

With a striking LED matrix and advanced sensors, the Sphero BOLT app-enabled robot provides endless opportunities to be creative and have fun while learning.

  • K-3, 4-8, 9-12

  • BEGINNER

  • INTERMEDIATE

  • ADVANCED

These headsets hold smart devices that access VR apps to create experiences. Students can create virtual worlds in computer programs or capture with 360 cameras and then view and share their work.

  • 4-12

  • INTERMEDIATE

  • ADVANCED