You awaken alone, in a world unfamiliar to you. It is the world of heroes and Tethers - Humans, as they call themselves. You know nothing, except for this:
You are not a Human. You are the shadow of your Tether, a girl who haunts your dream but whose face you've never seen.
This city is not your home, but you can learn why others make it so. Wander the empty halls, slip into the living quarters of stray Humans, and learn what makes them tick. Listen to their plights, break their wills, or put an end to their story; the choice is yours, but it will shape who you are.
Every step closes the distance between you and the shoes you wish to fill, and every choice sculpts another detail in the pattern of your existence. Eventually, if you run far enough and mold yourself into the perfect shadow, you may even be able to slip into the life of your Tether and dance as her copy.
But...
Is that really the life you want, though?
A Case of Missing Identity is a point-and-click horror/tragedy visual novel, about how to be Human when your existence is anything but.
The game was developed with the RPGMaker MZ engine.
Release Date (demo) - Q1-Q2 2026
Release date (full release) - TBA
Platforms - Windows
Suitable for ages - 17+
Word Count (demo) - 25,000+
A Case of Missing Identity's demo includes...
A defined protagonist, Perdita: Play as Perdita - a soft-spoken, four-armed monster with a strange ability to force Humans to do what she tells them. The story comprises of around 2-3 hours of game play for all available content.
Act 1 and the first half of Act 2 already available - come and witness the formation of parasociality's physical manifestation! She is your sin to mold, and her traits are in your hands!
60+ gorgeous illustrations already available for a player to unlock!
Immersive sound design that will elevate the storytelling to the next level and begs for headphones!
3 Distortions already available for you to meet, and the teaser for 2 more at the end of Act 2's demo!