SOAR Pilot
- Rifle - M4A1 Block II
- Rifle Sights - Any sight with LESS then 4x Magnification (No NV or FLIR allowed!)
- Launcher -
None (Restricted) - Pistol - MP-443 OR FNX-45 (W/Suppressor)
- Uniform - VSM OD or Tan variants dictated based on map
- Vest - Carrier Rig (Camo OD or Tan)
- Backpack - ILBE AP VHF Blade Antenna (Camo is dictated based on map, MARPAT Variants)
- Helmet - Heli Pilot Helmet (Nato or CSAT)
- Facewear - Allowed
- NVG - ENVG-II
- Binoculars - Laser Designator
- Terminal - GPS
- Communications - AN/PRC-152
- Watch - Altimeter Watch
- Voice -
NO VOICE! - Insignia - SOAR or Rank
Recommended Loadout
Recommended Loadout
Ammo (Spare Mags):
Ammo (Spare Mags):
- Primary - <3
- Secondary - 1
Launcher - 0 (Launcher not carried)HE UGL Round - 0White UGL Smoke - 0Blue UGL Smoke - 0Red UGL Smoke - 0
Throwaways:
Throwaways:
- IR Grenade (for night ops) - 2
- M172A1 Hand Held Signal Flare (Red) - 0 (Can swap with smoke for night ops)
- M172A1 Hand Held Signal Flare (Green) - 0 (Can swap with smoke for night ops)
- M83 White Smoke (For Cover) - 4
- M18 Red Smoke (Marking enemy location) - 2
- M18 Blue/Green Smoke (Marking friendlies/LZ) - 2
- M67 Frag - 0
- M84 Stun - 0
ACE Medical (Advanced System):
ACE Medical (Advanced System):
Adenosine Autoinjector - 0Atropine Autoinjector - 0- Bandage (Basic) - 0
- Bandage (Elastic) - <30 (Has high reopen chance but is "good enough" to patch till medical facility can be visited)
- Basic Field Dressing (QuikClot) - 0
- Blood IV (1000mL) - ~5
- Blood IV (250mL) - 0
- Blood IV (500mL) - 0
Bodybag - 0- Epinephrine Autoinjector - ~5
- Morphine Autoinjector - ~10
- Packing Bandage - 0
- Personal Aid Kit - 1 (Especially needed if running Medevac)
Plasma IV (1000mL) - 0Plasma IV (250mL) - 0Plasma IV (500mL) - 0Saline IV (1000mL) - 0Saline IV (250mL) - 0Saline IV (500mL) - 0- Surgical Kit - 0
- Tourniquet (CAT) - 1+
Utilities:
Utilities:
- Flashlight (Maglite XL-50) - 1
- Cable Tie - 5
Ear Plugs - 0 (Helmet provides ear protection)- IR Strobe - 2
- Map Tools - 1
- MicroDAGR - 1
Spare Barrel - 0- Toolkit - 1 (HIGHLY recommended to keep on your person to quicker seal leaking fuel tanks)
- RF-3080 Satcom Antenna - 1 (Store in Helo)
Fortification Tools:
Fortification Tools:
Entrenching Tool - 0Sandbag (empty) - 0
Designated Marksman / Sniper:
Designated Marksman / Sniper:
- ATrag MX - 0
- Kestrel 4500NV - 0
- Range Card - 0
- Spotting Scope - 0
- SSWT Kit - 0
HuntIR Grenade-Launched UAV:
HuntIR Grenade-Launched UAV:
- HuntIR Monitor - 0
HuntIR Round (Ammunition) - 0
Paint:
Paint:
Black Spray Paint - 0Blue Spray Paint - 0Green Spray Paint - 0Red Spray Paint - 0
EOD:
EOD:
Defusal Kit - 0Mine Detector - 0M57 Firing Device - 0- M152 Firing Device - 1 (For use to scuttle downed aircraft that can't be recovered, may be stored in Helo)
Explosives: Restricted unless specifically granted use
Explosives: Restricted unless specifically granted use
- M112 Demo Block - 1 (For use to scuttle downed aircraft that can't be recovered, may be stored in Helo)
M183 Demo Charge Assembly - 0PMR-3 AP Tripwire Mine - 0M18A1 Claymore - 0M15 Anti-Tank Mine - 0M4A1 SLAM - 0
Miscellaneous:
Miscellaneous:
Dead Man's Switch - 0UAV Battery - 082mm Rangetable - 0Banana - 0Cellphone - 0