JTAC
- Rifle - M4A1 Block II M203 GL
- Rifle Sights - Any sight with LESS then 4x Magnification (No NV or FLIR allowed!)
- Launcher - Single-Use M136 (AT4) - HEAT Variant
- Pistol - MP-443 OR FNX-45 (W/Suppressor)
- Uniform - VSM Camo Pattern (Is dictated based on map, Ask your squad lead or Zeus)
- Vest - Carrier Rig (Camo is dictated based on map, Ask your squad lead or Zeus)
- Backpack - ILBE AP VHF Blade Antenna (Camo is dictated based on map, MARPAT Variants)
- Helmet - VSM ECH or ECH Lite (Camo is dictated based on map, Ask your squad lead or Zeus)
- Facewear - Refer to your TeamLead
- NVG - PVS-15 (Camo appropriate)
- Binoculars - Laser Designator
- Terminal - GPS
- Communications - AN/PRC-152
- Watch - Altimeter Watch
- Voice -
NO VOICE! - Insignia - JTAC Patch
Recommended Loadout
Recommended Loadout
Ammo (Spare Mags):
Ammo (Spare Mags):
- Primary - <3
- Secondary - 2
- Launcher - 0 (Single Use, Comes Pre-Loaded.. One in the Pipe!)
- HE UGL Round - 0
- White UGL Smoke - 0
- Blue/Green UGL Smoke (or flare for night Op) - <2
- Red UGL Smoke (or flare for night Op) - <5
Throwaways:
Throwaways:
- IR Grenade (for night ops) - 2
- M172A1 Hand Held Signal Flare (Red) - 0 (Use UGL)
- M172A1 Hand Held Signal Flare (Green) - 0 (Use UGL)
- M83 White Smoke (For Cover) - >4
- M18 Red Smoke (Marking enemy location) - 2
- M18 Blue/Green Smoke (Marking friendlies/LZ) - 0
- M67 Frag - 2
- M84 Stun - 0
ACE Medical (Advanced System):
ACE Medical (Advanced System):
Adenosine Autoinjector - 0Atropine Autoinjector - 0- Bandage (Basic) - 10
- Bandage (Elastic) - 10
- Basic Field Dressing (QuikClot) - 20
Blood IV (1000mL) - 0Blood IV (250mL) - 0Blood IV (500mL) - 0- Bodybag - 0
- Epinephrine Autoinjector - 5
- Morphine Autoinjector - 5
- Packing Bandage - 10
Personal Aid Kit - 0Plasma IV (1000mL) - 0Plasma IV (250mL) - 0Plasma IV (500mL) - 0Saline IV (1000mL) - 0Saline IV (250mL) - 0Saline IV (500mL) - 0Surgical Kit - 0- Tourniquet (CAT) - 10
Utilities:
Utilities:
- Flashlight (Maglite XL-50) - 1
- Cable Tie - 5
- Ear Plugs - 1
- IR Strobe - 2
- Map Tools - 1
- MicroDAGR - 1
Spare Barrel - 0Toolkit - 0- RF-3080 Satcom Antenna - 1
Fortification Tools:
Fortification Tools:
- Entrenching Tool - 0
- Sandbag (empty) - 0
Designated Marksman / Sniper:
Designated Marksman / Sniper:
- ATrag MX - 0
- Kestrel 4500NV - 0
- Range Card - 0
Spotting Scope - 0SSWT Kit - 0
HuntIR Grenade-Launched UAV:
HuntIR Grenade-Launched UAV:
- HuntIR Monitor - 0
- HuntIR Round (Ammunition) - 0
Paint:
Paint:
- Black Spray Paint - Decided by Squad Lead, otherwise 0
- Blue Spray Paint - Decided by Squad Lead, otherwise 0
- Green Spray Paint - Decided by Squad Lead, otherwise 0
- Red Spray Paint - Decided by Squad Lead, otherwise 0
EOD:
EOD:
Defusal Kit - 0Mine Detector - 0M57 Firing Device - 0M152 Firing Device - 0
Explosives: Restricted unless specifically granted use
Explosives: Restricted unless specifically granted use
M112 Demo Block - 0M183 Demo Charge Assembly - 0PMR-3 AP Tripwire Mine - 0M18A1 Claymore - 0M15 Anti-Tank Mine - 0M4A1 SLAM - 0
Miscellaneous:
Miscellaneous:
Dead Man's Switch - 0UAV Battery - 082mm Rangetable - 0Banana - 0Cellphone - 0