I wish that Wyze would allow their app to be able to select different Android or Apple (whichever type of cellphone you use) notification ringtones for each individual cameras. I am a Cam Plus subscriber and would be willing to pay a $1.00 more monthly to be able to do this.

Is it possible to add a notification sound on the Fitbit sense? I know this model is equipped with a speaker because I take calls on it from time to time. I have been through every setting I can think of and even looked at 3rd party apps I could download. Still can't seem to find anything for a simple notification sound. Am I missing something glaringly obvious or is this basic feature simply missing?


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Why did people slowly stop using songs as ringtones? Was it just a fun short-lived trend from when mobile technology was new, which we scrapped when the technology started being taken more seriously?

Of course, I will ask our provider, but Deutsche Telekom is known to be catastrophic in this sense. Their position is that one should use their plastic equipment with proprietary software when connecting to their VOIP service.

So if you have been using a chromatic tuner to help you place your fingers, how do you learn intonation, if you take it away? The advice, "Just use your ear!" -- said with frustration and a sense of moral superiority by a respected teacher -- probably will not help a student who just isn't hearing what's wrong.

Certainly, start by tuning your instrument with the tuner, and frankly, I think you're going to be fine if you tune all four strings with it -- it's certainly going to be better than guessing, before you have developed your sense of pitch. Because yes, there levels and refinements when it comes to hearing pitch. That's what Mendy Smith's blog was about a few days ago: she had realized that she had approached a level where she needed to refine her intonation without the use of a chromatic tuner because she truly was beginning to hear the subtleties of pitch in relation to other tones. You can't tune your violin by hearing a perfect fifth until you can hear a perfect fifth.

September 18, 2011 at 04:13 PMĀ  I didn't hear ringing tones much at all until I got my current violin a couple of years ago. My teacher often said "find the clarity" and I didn't know what she meant. I could hear it when she played, but not when I played. Out-of-tune notes and in-tune notes tended to sound very similar to me in all aspects except for pitch, and my sense of pitch isn't great. But with my new violin, I've been able to hear resonances and ringing tones much more. That experience has helped me understand why some violins are better than others.

September 18, 2011 at 04:17 PMĀ  "So if you have been using a chromatic tuner to help you place your fingers, how do you learn intonation, if you take it away? The advice, "Just use your ear!" -- said with frustration and a sense of moral superiority by a respected teacher -- probably will not help a student who just isn't hearing what's wrong."

September 18, 2011 at 07:25 PMĀ  Yeah, yeah, yeah, Pythagorean tuning is great.....until you play with a piano, and as the late almost great Alexander Schneider used to mutter, playing with well-tempered tuning drove him crazy and he tried to avoid playing piano trios, quartets etc....he may have just been spoofing about having this amazingly discrete sense of hearing....and judging by some of his recordings, he was not immune to producing poor intonation....but it all contributes the the mystery and magic of music.....Playing leading tones high, major 2nd trills high, minor 3rds & 6ths low, and other quirks that establish one's style (Is intonation variation a form of Improv ???) all sort of reduce the flavor of this practice....but for some beginners it is a group of facts that should be known.

'While being extremely popular in 2000s, personalized ringtone became completely overlooked on the iPhone in 2018. We believe ringtones can be more than just a sound. It started with 'Let's make a simple ringtone maker' and evolved into a tiny platform for creating personalized 'ringgs' that stick and amuse.'

The scenario is this: We have a headquarters. This is where all the calls come in. We have set up an "Auto attendants" for this purpose. This also works wonderfully, but the ringtone during a conversation is much too loud. So if a call is being held with a caller and another caller is waiting on the line, the ringing drowns out the conversation with the first caller.

We can't use the "busy on busy" feature because it doesn't make sense in a headquarters. It must be possible to have several conversations at the same time.

Do any of you have any idea what I can do to make the ringing quieter? Normally, I don't want to hear another waiting caller knocking or kingking during a call.

We predict that ringback tones will replicate the lifecycle of ringtones, which crested in terms of revenue in at an estimated $600 million in U.S. retail sales in 2006 and ultimately gave way to ringbacks as the industry frontrunner. Interestingly, we also found that pre-paid mobile services targeting urban markets had a much higher sales volume of ringbacks per subscriber, selling more than three ringbacks per mobile subscriber in the first quarter of 2010 versus 0.5 ringback units sold by traditional monthly billed subscribers.

High discriminatory tax rates are a legacy of monopoly telephone company regulation and make little sense in today's competitive market for wireless service. But they make even less sense for music, games and other services that happen to be delivered over the airwaves. Kentucky revenuers have even argued that customers buying ringtones should pay twice -- the state's general sales tax rate of 6%, plus local utility taxes because the music arrived via a phone company.

A lot of people see us as just a games company, and that is incredibly important to us, but there's also a much, much bigger part of our business elsewhere. So, we're interested in broader deals, looking at licenses that transcend ringtones, graphics and games, we're trying to think of things in a much more holistic mobile entertainment way than necessarily just games. But games are, right now at least, the most important thing in my head.

We're also spending a lot of time understanding who the customer is, my sense is that historically at least, the mobile games industry has been run by gamers, so the natural inclination is to go for console and arcade titles, rather than building new IP that are mobile-centric. Now, some of this works, some it does not, but if you actually analyse something like the ELSPA chart, you'll see a very significant proportion of titles are actually own brand, not huge licenses and the other interesting thing is that it is far more casual in terms of the portfolio of products that actually sell well.

Our view is that we currently have the world's leading community platform for games, and moving forward we're going to increasingly build out those community features, whether that's putting leaderboards in there, whether its doing loyalty point systems which we've just made a press announcement last week in the States, where we're definitely trying to build that sense of community and I think the carriers are interested in doing that, and that's the thing about trying to build interest and build the whole segment as well through community tools, and SMS and things like that, you can get some of this community stuff to go viral pretty quickly if you do your job well.

I don't want to say too much, but we have started incorporating some raffles on some of our particular titles to generate interest. A big reason for our success in the States is promotion, it's probably the biggest reason we've got so much market share on ringtones, we've done exclusives with particular artists on particular networks.

We need people to come back and build that sense of community, you'll see a lot more from us around that. We've got some fantastic tools already in place, you'll see us making a lot more announcements and initiatives around those. Once you've got your community you've got a group of consumers that you can market to as well.

People tend to change the ringtones and dings on their phone for a variety of reasons. The biggest factor seems to be about personality. Ringtones reflect mood and individual styles. Yet, if you have ever sat in a meeting when a phone rings, it does not always seem this way. That is especially true when most people rush to silence the gadget in an embarrassed kind of way. At these moments, most of us tend to feel for the person and are thankful we muted our own devices. It could have been any of the rest of us.

Ringtones are designed to draw attention away from on-goingactivities. In the present study, it was investigated whether the disruptiveeffects of a ringing cell phone on short-term memory are inevitable or becomesmaller as a function of exposure and whether (self-) relevance plays a role.Participants performed a serial recall task either in silence or whiletask-irrelevant ringtones were presented. Performance was worse when aringing phone had to be ignored, but gradually recovered compared with thequiet control condition with repeated presentation of the distractor sound.Whether the participant's own ringtone was played or that of ayoked-control partner did not affect performance and habituation rate. Theresults offer insight into auditory distraction by highly attention-demandingdistractors and recovery therefrom. Implications for work environments andother applied settings are discussed. 17dc91bb1f

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