Snow Bros.[a] is a 1990 platform arcade video game originally developed by Toaplan first published in Japan, then in North America by Romstar and later in Europe. Starring the eponymous snowmen twins Nick and Tom, players are tasked with travelling through 50 stages, throwing and building snowballs, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to rescue the princesses Puripuri and Puchipuchi from captivity.[1] Although first launched in arcades, the game was later ported across multiple platforms, each one being created by different third-party developers and featuring several changes or additions compared with the original version. Conversions for various microcomputers were in development but none were officially released to the public.

Snow Bros. is a platform game reminiscent of Bubble Bobble and Tumblepop, where players assume the role of snowmen twins Nick (P1) and Tom (P2) through 50 increasingly difficult stages, each with a boss at the every tenth stage that must be fought before progressing any further, in an effort to rescue twin princesses Puripuri and Puchipuchi from captivity as the main objective.[1][2][3][4] The plot summary of Snow Bros. varies between each region and version.[2][3][4][5] In the NES port, King Scorch cursed princes Nick and Tom by turning them into snowmen, while he also captured the princess twins Teri and Tina, leading the brothers to defeat the king to save their land.


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Each player can throw snow at enemies until each one is completely covered and turns into a snowball, however partially covered enemies in snow cannot move until they shake it off.[1][2][3][4] Once an enemy has been turned into a snowball, players can roll or throw the snowball, which will rebound off of walls until eventually shattering against a wall.[1][2][3][4] Any enemies the snowball rolls into are eliminated and other stationary snowballs start rolling when the rolling snowball touches them.[1][2][3][4] If players manage to take out all enemies by kicking one snowball (this one snowball may be used to make others bounce around as well and increase the chances to pull this trick off), bonus money will fall from the sky.[2][3][4] If the player takes too much time to complete a level, an evil pumpkin head will come and try to kill the players. It is invincible but can be stunned and sent to appear elsewhere in the level with snowballs or snow shots.[1][2][3][4] The evil pumpkin head will eventually spawn ghosts that travel freely through the level and seek the player character. These ghosts cannot be killed or stunned and players must avoid them while killing the rest of the enemies.[1][2][3][4]

When players bowl an enemy over, it may drop a potion item. The color of said potions lets players know what power-up it is:[1][2][3][4] The red potion increases speed, blue increases the amount of snow thrown to cover enemies in snow easier, yellow increases the distance that snow can be thrown, while green causes the snowmen to inflate like a balloon while having the ability to fly around the screen and knock out enemies for a limited period of time. The game hosts a number of hidden bonus secrets to be found, which are crucial for reaching high-scores to obtain extra lives.[2][3][4] If a single player is downed, their character is immediately respawned at the location they start at on every stage. Getting hit by enemy fire will result in losing a life, as well as a penalty of decreasing the characters' firepower and speed to his original state and once all lives are lost, the game is over unless the players insert more credits into the arcade machine to continue playing.

The Game Boy conversion, titled Snow Bros. Jr., was developed by Dual and first released in Japan by Naxat Soft on 24 May, 1991 and later in North America by Capcom on January 1992.[22][23][24] It is single-player only and changes the story to compensate for this by having one of the titular snowmen twins be kidnapped while the other sets out to rescue him.[2] Several other aspects of the game were changed due to the technical restrictions of the Game Boy, such as bosses that originally fought in pairs in the arcade version now fight alone and potions are now given different shape due to the lack of color display on the original Game Boy.[citation needed] The Game Boy version also adds an extra set of 10 levels after the 50 levels adapted from the arcade version are cleared.[citation needed]

The Nintendo Entertainment System version, titled Snow Brothers in western regions, was developed by Soft House and first released in North America by Capcom in November 1991, then in Japan on December of the same year by Toaplan as well as in Europe.[25][26][27][citation needed] It features a new story sequence at the beginning which depicts an origin story unique to this version in which Nick and Tom are established to be human princes who were cursed into becoming snowmen by an evil demon named King Scorch.[3]

The Sega Mega Drive version was released only in Japan by Tengen on 28 May, 1993 and the only console version of the game to be developed by Toaplan.[28] It features a new opening story sequence at the start of the game, as well as 20 additional levels set after the original 50 levels, in which the player switches controls from Nick and Tom to the twin princesses Puripuri and Puchipuchi after the snowmen twins themselves get kidnapped by a new adversary.[citation needed] The Mega Drive version is included on both the Japanese and Asian versions of the Sega Genesis Mini.[29]

In 2002, a Mexican company known as Syrmex Electronics created a hack of the original Snow Bros. running on similar hardware called Snow Brothers 3: Magical Adventure, replacing Nick and Tom with soccer players who shoot soccer balls instead of snowballs, while featuring levels very similar to those of the original despite new graphics and artwork added to the levels' backgrounds. It was the only game developed by Syrmex and never existed as physical hardware in arcades; it is only playable via arcade machine emulators such as MAME.[75][76]

Snow Bros does not have the number of power-ups of Bubble Bobble but the ones present are just as impactful. Killing multiple enemies in a row drops different colored potions in addition to food. These potions grant super speed, instant snowballs, and increased throwing range. Its hard to line up enemies consistently to earn one of these but at least they last until death.

Snow Bros is a free arcade game. It is a classic game that has been brought to portable devices, offering players a nostalgic and engaging gaming experience. In this game, players control a snowman armed with snowballs and must defeat enemies by encasing them in snow and then kicking them to eliminate them from the screen.

Snow Bros gameplay involves moving the snowman left, and right, and jumping to avoid obstacles and enemies while strategically shooting snowballs. The game features a potion system that provides powerups to the player, adding a strategic element to the gameplay.

In this Snow Bros game, different colored potions offer various enhancements, such as increased movement speed, stronger snowball attacks, longer snowball shot distance, and even the ability to transform into a big giant snowman. Rolling snowballs is a key mechanic here, allowing players to temporarily become invincible and eliminate enemies in a single roll, which results in collecting valuable coins.

The overall gameplay experience of Snow Bros is one of nostalgic arcade fun with a touch of strategic gameplay. As a player, you control a snowman armed with snowballs, tasked with defeating enemies in a series of levels. The core gameplay involves moving your snowman left and right across the screen, jumping to avoid obstacles and enemy attacks, and shooting snowballs at enemies to encase them in the snow.

"It's an art," he said. "It's not your typical snow cone or raspa ice. The shaver is what makes a big difference. It gets it to a fine consistency to where the ice just literally melts in your mouth."

This is a game where you have to kill everything. There are two ways to kill an enemy. One is to cover it in snow and throw the resulting snowball. One is to have a snowballed enemy run over another enemy, either partially snowed or just running around. I'll just call that kind of kill a "combo" for brevity's sake.

The game has a lot of drops, most are just for score. The things we're interested in are the blue, red, and yellow jars. Blue is shot power, red is speed, and yellow is shot distance. Blue and red are sufficient for a speedrun. Yellow is helpful but can be ignored. There is also a turquoise jar which grants invincibility. This can be safely taken, even if you don't need to kill anything else. There is also a snowman's head. This gives you a mini bonus game that is very slow and if you see it in a speedrun, you should just let it despawn.

The green arrows are where you are meant to go. The yellow arrows are where the enemies are going. The red arrows are where you have to ride a snowball. S means completely snow, T means throw, > or < is the direction in which to throw the snowball if it's relevant. R means ride the snowball. Everything after the last step of the route is to just pick up items or kill stragglers who weren't cooperating

Snow and throw the first guy, jump out if you end up in the snowball. Snow and throw the top right guy to the left, and use it to combo the other two. Ideally, you pick up a blue jar here. Red is acceptable as well

Snow the two enemies on your way up to the third. If you don't have a blue jar, partially snow them. End up on the right of the third guy, snow and throw him to the left. Snow and throw the top guy to the left. If your movement is correct, the last guy should be in front of you and will give you a chance at a drop. Usually the first guy will also be a drop. You need either a red or blue jar depending on what you got on floor one. Reset as needed. 17dc91bb1f

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