In the Scene Menu...
- Add every possible primitive (shape) into your scene
Under Background Menu...
- Add an interesting background image from the web
- Render-->
- Shaders (experiment with)
- Environment (experiment with
- Extra (experiment with)
- Topology-->Experiment with
- Sculpting and Painting-->
- Use all the sculpting tools for every shape
- Use the paint tool to color each mesh
- Radius does what?
- Texture does...
- What does Symmetry allow you to do?
- Explore the collection, download a model and import into your collection of primitives in SculptGL
- Download something of interest (school appropriate) from this collection and also import into your scene in SculptGL