Scratch-Junior
Age: 5-6 Prerequisite: None
REQUIREMENT : LAPTOP
• Moving Character and sequencing
• Moving and jump with speed
• Interacting with different Characters
• Making Sound record
• Wait block
• Loops block
• Parallel coding
• Adding different scenes
• Broadcast Message
Scratch-Basic
Age: 6.5+ Prerequisite: None
Course: 4 Months/ 32 Classes(twice a week)
REQUIREMENT : LAPTOP
In this module, students will learn and demonstrate their knowledge of:
• The history of Scratch.
• The difference between sprites and images.
• Using Scratch’s built-in sprites.
• Creating your own sprites.
• How is “blocky” activities the same and/or different than coding?
• Scratch’s block categories.
• Adding movement to a sprite.
• Adding sound to a sprite.
• Changing the colors of a sprite.
• Making a sprite appear to speak.
• Making a sprite appear to think.
• Adding eight types of events that can be triggered by the different keyboard buttons.
• Adding clickable “Buttons” to give the player several choices during the activity.
• How to add make your game keep score.
• How to signify that the game is over when a specified score is reached.
• Linking sounds to a sprite.
• Playing Scratch’s sounds.
• Recording and playing your own sounds.
• Adding narration to your story.
• Adding and changing costumes.
• Adding and changing backgrounds.
• Graphic special effects.
• Changing the size of a sprite.
• Working with multiple sprites
• Stop All block.
• Wait block.
• Forever blocks.
• Repeating actions.
• Pen extension
Scratch-Advance
Age: 7+ Prerequisite: Scratch-Basic
REQUIREMENT : LAPTOP
In this module, students will learn and demonstrate their knowledge of:
•Nested control statements.
Advance level coding
Cloud base variable
Complex Game Designing:
Flappy Bird
Fruit Ninja
Car Race
Plane Fight
Slither.io
Polygone
Final Project
Scratch-Artificial Intelligence
Age: 7+ Prerequisite: Scratch-Advance
Course: 2 Months / 16 Classes(twice a week)
REQUIREMENT : LAPTOP
AI and ML is the learning in which machine can learn by its own without being explicitly programmed. It is an application of AI that provide system the ability to automatically learn and improve from experience.
In this module, students will learn and demonstrate their knowledge of:
Level 1
Learning about IOTs
Learn about machine learning and artificial intelligence
Become familiar with the Machine Learning available activities.
Gathering Sample, training Exporting Models
Learn more about Cloud.
Develop the Model
Training the machine
Code the Machine Learning
Level 2
Text based AI
Speech based AI
Picture based AI
Face based AI
Object based AI
Human Body based AI
Final Project
Space Mission - NASA
Age: 6+ Prerequisite: None
Course: 4 Months / 32 Classes(twice a week )
REQUIREMENT : LAPTOP
You have what it takes to become an astronaut or aerospace engineer? This needs a strong background in science, technology, engineering and math(STEM). Astronauts have to give a lot of thought to the materials used in ''flying machines.''
Robotics
Age: 7+ Prerequisite: None
Course: 4 Months / 32 Classes(twice a week)
REQUIREMENT : LAPTOP
LEGO Learning is a universal language and LEGO robots (We Do , Spike& Mindstrom Ev3) engage students at three different level, providing experiences that stimulate communication, creativity, collaboration, and critical thinking skills.
Level 1
Basic navigation: driving and turning using Drive and Turn blocks.
Basic arithmetic practice: addition, subtraction, division.
Explore Mode measure distances, the Wait block, and Repeat Loops.
Basic geometry practice: angles and parallel lines.
Concept of radius in a circle.
Robot Pen Movement
Object Detection
Gyro Turns
Level 2
Color Detection
Function
Decision Making
Magnet Control
Screw turns and pivot turns
Variables in a non-deterministic
Bumper Sensor
Logic Operators
` Level 3:
Global and Local Variable
Number and Boolean Variable
Robot brain precision
Print and Pen
Forward/Reverse
Angels
Turn to heading
Rotation to heading
For loop
wait
If and if else
Pass and break
While
Operation
Sensors Touch and Distance
Sensor Gyro
List (One and Two Dimensional)
Function definition
Block Python
Age: 7+ Prerequisite: Scratch-Advance
Course: 2 Months / 16 Classes(twice a week)
REQUIREMENT : LAPTOP
Python Blocks is the easiest way to make the transition from blocks to text. Make the move from Scratch to Python in a fun and engaging way.
Level 1
Operators – data manipulation tools
Level 2
Logic and bit operations in Python
Level 1
Understand basic coding concepts
Python (Basic to Advance level)
Age: 10+ Prerequisite: Scratch-Advance
Course: 6 Months / 48 Classes(twice a week)
REQUIREMENT : LAPTOP
Python is an interpreted, high-level, general-purpose programming language. Apps like Twitter and Dropbox are build on it! In this module, students will learn and demonstrate their knowledge of:
Level 1
Your first program
Operators - data manipulation tools
Variables - data-shaped boxes
Making decisions in Python
Python's loops
Logic and bit operations in Python
Lists - collections of data
Sorting simple lists - the bubble sort algorithm
Level 2
Writing functions in Python
Tuples and dictionaries
Using modules and package
Errors - the programmer's daily bread
The anatomy of exception
Python's nature of strings
Python Game
Python Game
Level 3
Python Classes/Objects
Python Inheritance
Python JSON
Python RegEx
Python PIP
Python SciPy
SciPy Intro
SciPy Getting Started
SciPy Constants
SciPy Optimizers
SciPy Sparse Data
SciPy Graphs
SciPy Spatial Data
SciPy Matlab Arrays
SciPy Interpolation
SciPy Significance Tests
Level 4
Python NumPy
NumPy Intro
NumPy Getting Started
NumPy Creating Arrays
NumPy Array Indexing
NumPy Array Slicing
NumPy Data Types
NumPy Copy vs View
NumPy Array Shape
NumPy Array Reshape
NumPy Array Iterating
NumPy Array Join
NumPy Array Split
NumPy Array Search
NumPy Array Sort
NumPy Array Filter
NumPy Random
NumPy ufunc
Data Science and AI
Age: 10+ Prerequisite: Python
Course: 6 Months / 48 Classes(twice a week)
REQUIREMENT : LAPTOP
Are you excited about the growth of Virtual Reality(VR) ? Immerse yourself in virtual world and witness so many arenas and platforms released in the past two years, which can make anyone excited. Nope, we are not only talking about consumers but developers and future innovators as well.
Virtual /Augmented Reality
Age: 10+ Prerequisite: Scratch
Course: 6 Months / 48 Classes(twice a week)
REQUIREMENT : LAPTOP
For an immersive and embodied learning experience!
3D environment and 360 images
Utopia vs. Dystopia
3D objects
Play mode
Gyro
AR space development
Overlay
Building / Navigation
Walking/flying Camera
Animation
Controls
Variables
Virtual Reality Ages (Ages 8 onwards)
Digital design
Video editing
Sound editing
3D design & modelling
Look development
Lighting & rendering
Character setup & skinning
Character animation
Game engine workflow
Creating UI tools
Application development for VR
Working with game engine lights, camera and animation
Asset integration in game engine
Publishing to different platforms
Software development kit for VR
App Development
Age: 10+ Prerequisite: Scratch
Course: 4 Months / 32 Classes(twice a week)
REQUIREMENT : LAPTOP
For an immersive and embodied learning experience!
In this module, students will learn and demonstrate their knowledge of:
User Interface and sprites
Drawing Canvas and Animations
Sensors
Buttons and Sound
Camera and videos
File Sharing
Map
Texting, Text To Speech
Web Viewer
CloudDB, List View
NFC (Near Field Comm.)
Image Classification
Audio Classifier
Therapist Bot Tutorial
AI Game Development
AI Bots
Java and Web Development
Age: 9+ Prerequisite: Scratch
Course: 6 months/ 48 classes
REQUIREMENT : LAPTOP
In this course you will learn:
Variables and Data Types
Operators, Math, Booleans
If...Else/ Switch
While Loop and For Loop
Break/Continue
Arrays
Java Methods
Parameters
Overloading, Scope and Recursion
Java Classes
Java OOP/Objects
Attributes and Methods
Constructors, Modifiers and Encapsulation
Packages / API
Inheritance
Polymorphism
Inner Classes and Abstraction
Interface and Enums
User Input, Date, ArrayList and LinkedList
HashMap, HashSet and Iterator
Wrapper Classes, Exceptions, RegEx, Threads and Lambda
Java File Handling
Create/Write Files
Read Files and Delete Files
C# and Gamification
Age: 9+ Prerequisite: Scratch
Course: 6 months/ 48 classes
REQUIREMENT : LAPTOP
In this course you will learn:
Syntax C#
Variables , Data Types , Type Casting
User Input
Operators , Math
Strings
Booleans
If...Else
Switch , While Loop , For Loop
Break/Continue
Arrays
C# Methods , Method Parameters , Method Overloading
C# Classes , OOPC# , Class Members
Constructors , Access Modifiers , Properties
Inheritance
Polymorphism , Abstraction
Interface
Enum
Files
Exceptions
Web Development, Movie, Animation and Fashion
Age: 7+ Prerequisite: Scratch
Course: 6 months/ 48 classes
REQUIREMENT : LAPTOP
Does your child consider themselves an artist? Animaker, Powtoon and Adobe Animate will help them turn their drawings and ideas into smooth animations. And develop your own website.
This course will teach basic to advanced animation techniques with the goal of generating short videos that can be uploaded to social media as gifs and more!
*In this course, you will:
Working with theme: Modern Edge, Whiteboard, cartoon, inforgraphics and real
Design art and animation using drawing fundamentals
Practice visual storytelling through concepts and planning
Develop a digital portfolio using Animaker, powtoon and website
Workspace – Adding character, text, shapes, backdrop and props
Add Voice over to your character
Adding sound , images, special effects, video
How to add text to your video .
Record your screen
Work with screen controls: Scene transition affects, Character Enter and exit affect
Work with camera: How to focus camera on object
Customize edit different scenes combining them into one video and uploading on different social media platforms.
Creating GIF
Get productive with our Apps & website Integrations.
Customize your website fonts and theme
Setting up your website pages /blog
Adjusting your settings to suit your business/blog
Adding your content
Adding links to your social media accounts
Building a contact form
Adding a document that visitors can download
Adding a Google map for your business
NEXT STEP Adobe INDESIGN
Game Development
Age: 8+ Prerequisite: Scratch
Course: 4 months/ 32 classes
REQUIREMENT : LAPTOP
In this module you will learn tools Ready io, Roblox and Unity with c# coding
Abstract thinking
Object oriented programing
Iterative development
Conditional Statements
Logical conjunctions
Events
Math
Sequence
Randomizing
Debugging
Remixing and forking
Basic Artificial Intelligence
Program Optimization
Cloning
Game design
User Experience
Cartesian Geometry
Newtonian Physics
Metric System
Classes
Loops
Variables
Input
Conditionals
Output
Behaviors
App Development with AI
Age: 8+ Prerequisite: Scratch
Course: 4 months/ 32 classes
REQUIREMENT : LAPTOP
In this module, students will learn and demonstrate their knowledge of:
User Interface and sprites
Drawing Canvas and Animations
Sensors
Buttons and Sound
Camera and videos
File Sharing
Map
Texting, Text To Speech
Web Viewer
CloudDB, List View
NFC (Near Field Comm.)
Image Classification
Audio Classifier
Therapist Bot Tutorial
AI Game Development
AI Bots
English & Communication
Age: 7+ Prerequisite: None
Course: Grade 1 - Grade 12
REQUIREMENT : LAPTOP
What if you could get a secret of being happy, successful and loving from one skill? To develop good communication skills is the need of the hour, be it in your day to day communication skills with your class fellow, your teachers or addressing a gathering of people. Strong grammar and creative writing and much more!
Math / Mental Math
Age: 6.5+ Prerequisite: None
Course: Grade 1 - Grade 12
REQUIREMENT : iPad/LAPTOP
Regular Math
Grade 1 to 8: Click Here
Mental Math
Addition & Subtraction on Fingers 1-99
Addition & Subtraction on Abacus
Concept of House of 5 (Small Friends)
Working with House of 5 Formulae for Addition.
Level 2
Addition and Subtraction on Fingers
Addition and Subtraction on Abacus
Working with House of 5 Formulae for Subtraction.
Working with House of 5 Formulae for Addition and Subtraction.
Introduction of Imaginary Calculation
Level 3
Concept of House of 10 (Big Friends)
Working with House of 10 Formulae Addition.
Addition & Subtraction on Fingers 1-99
Addition & Subtraction on Abacus till 99
Level 4
Introduction of House of 10 Subtraction formulas
Level 5
Introduction of House of 10 Multiplication formulas
Science
Age: 6+ Prerequisite: Scratch
Course: Grade 1 to Grade 12
REQUIREMENT : LAPTOP
Cool Science program is designed specifically for ages 6 to 13 who enjoys hands on learning experiences, the wonders of science and most importantly having fun and creating memories! !