This standardized modern firearms and crew-served weapons list is structured for the 2nd Battalion, 4th Marine Regiment ("The Magnificent Bastards"), aligned with current U.S. Marine Corps 1st Marine Division (1MD) table of equipment structures.
"YOU MUST CARRY AT LEAST 8 MAGAZINES OF YOUR CARRIED AMMO TYPE"
Each rifle squad consists of a Squad Leader and three 4-man fire teams. Modern USMC infantry squads are structured around the M27 Infantry Automatic Rifle platform.
M27 Infantry Automatic Rifle (IAR):
Caliber: 5.56×45mm NATO
Role: Issued to Automatic Riflemen, Grenadiers, and Squad/Team leadership components. Equipped with the VCOG (Squad Common Optic) or ACOG/RCO.
M4 / M4A1 Carbine:
Caliber: 5.56×45mm NATO
Role: Issued to select leadership, vehicle drivers, or specific billets preferring a shorter carbine variant.
M320 / M203 40mm Grenade Launcher:
Caliber: 40mm Grenade
Role: Underslung on rifle/carbine variants or used as a standalone launcher by designated grenadiers.
"Only Assistant Gunners / Motor Man can carry more than one Box / Round of ammo"
The Weapons Company / Weapons Platoon provides heavy organic firepower directly to the rifle companies.
M240B / M240G Medium Machine Gun:
Caliber: 7.62×51mm NATO
Role: Sustained suppression and medium-range crew-served firepower (organized in squads with 2 guns per team).
M2A1 .50 Caliber Heavy Machine Gun:
Caliber: .50 BMG (12.7×99mm NATO)
Role: Long-range vehicle, structure, and personnel neutralization.
Mk 19 Mod 3 Automatic Grenade Launcher:
Caliber: 40mm grenade
Role: High-rate explosive area suppression.
M224A1 60mm Lightweight Company Mortar System (LWCMS):
Role: Close-in indirect fire support managed directly at the company level (3 mortars per section).
M252 81mm Medium Mortar System:
Role: Battalion-level heavier indirect fire support (typically housed under Weapons Company mortar platoons).
MK153 Shoulder-Launched Multipurpose Assault Weapon (SMAW):
Caliber: 83mm (Rocket)
Role: Bunker buster and light-armor fortification breaching.
FGM-148 Javelin:
Role: Man-portable fire-and-forget anti-tank guided missile (ATGM) system.
M3A1 Multi-Role Anti-Armor Anti-Personnel Weapon System (MAAWS / Carl Gustaf):
Caliber: 84mm recoilless rifle
Role: Highly versatile squad/platoon-level anti-structure and anti-armor capability.
M17 MHS: Full-size variant used similarly across specific command elements.
x1 Optic if you wish no suppessor for handguns.
Standard Rifleman/Team Leader: M27 IAR / M4 Carbine + M17 pistol.
Automatic Rifleman: M27 IAR with extended drum/mag configurations if supported by your game framework.
Weapons Squads: Restrict M240s, SMAWs, and Javelins strictly to designated billet slots (0331/0351/0352 MOS roles) to keep your Squad / Platoon with in our standards.
This standardized modern firearms and crew-served weapons list is structured for 1st Reconnaissance Battalion (1st RECON), aligned with current U.S. Marine Corps Force Reconnaissance and 1st Marine Division (1MD) table of equipment structures.
Reconnaissance Marines require highly adaptable, modular weapon systems configured for direct action, reconnaissance-in-force, and clandestine operations.
M4A1 Block II / Mk 18 Mod 0/1 Close Quarters Battle Receiver (CQBR):
Caliber: 5.56×45mm NATO
Role: Standard-issue primary carbine for Recon Marines, featuring customized rail setups, suppressors (such as SureFire or KAC), and variable optics (EOTECH with magnifiers or low-power variable optics like the SU-230/PVS SpecterDR).
M27 Infantry Automatic Rifle (IAR) / Recce Rifle Variants:
Caliber: 5.56×45mm NATO
Role: Utilized in squad/team elements providing extended-range precision suppression with magnified optics.
M320 / M203 40mm Grenade Launcher:
Caliber: 40mm Grenade
Role: Mounted under carbine barrels for squad-level explosive and smoke deployment.
Recon teams heavily prioritize precision engagement for overwatch, target acquisition, and long-range interdiction.
Mk 11 Mod 0 / M110 Semi-Automatic Sniper System (SASS) / M110A1 CSASS:
Caliber: 7.62×51mm NATO
Role: Designated marksman and sniper rifle providing rapid follow-up shots for reconnaissance overwatch elements.
Mk 13 Mod 7 / M40A6 / Mk 22 Advanced Sniper Rifle (ASR):
Caliber: .300 Winchester Magnum / .338 Norma Magnum / 7.62×51mm NATO (multi-calibre system)
Role: Long-range bolt-action precision engagement systems utilized by Recon Snipers.
M107 Special Application Scoped Rifle (SASR):
Caliber: .50 BMG (12.7×99mm NATO)
Role: Anti-materiel precision rifle utilized to disable vehicles, equipment, and reinforced structures.
When operating detached or requiring heavier firepower during direct-action raids, Recon platoons integrate specialized heavy support systems.
M240L / M240B Medium Machine Gun:
Caliber: 7.62×51mm NATO
Role: Lightweight medium machine gun variant optimized for mobile infantry and reconnaissance elements needing sustained suppression.
M82 A1 .50 Caliber Heavy Markman's Rifle
Caliber: .50 BMG
Role: Taken by a team of RECON members and is used to take out far away targets or vehicles
M3A1 Multi-Role Anti-Armor Anti-Personnel Weapon System (MAAWS / Carl Gustaf):
Caliber: 84mm recoilless rifle
Role: Multi-purpose tactical support against light armor and fortifications.
M72 LAW (Light Assault Weapon) / M136 AT4:
Caliber: 66mm / 84mm
Role: Disposable, lightweight anti-armor and bunker-defeat rockets carried by individual operators for high mobility.
FGM-148 Javelin:
Role: Heavy anti-tank guided missile system available for specialized heavy anti-armor defense.
M17 Modular Handgun System
Caliber: 9×19mm NATO
Role: Standard sidearm for all Recon Marines and officers.
Close Quarters Combat (CQC) Customizations:
Suppressors, weapon-mounted lights (SureFire/Streamlight), and tactical holsters configured for high-speed dynamic entries.