The best tools will be the ones that you will actually use. While this guide covers a bunch of different options, the best choices will ultimately be what you are most comfortable with.
If the only thing you use for your virtual classroom is Zoom and Google Drive, then that's great! Don't ever feel pressured to use something you don't feel comfortable with.
For folks preparing for the fall, here are three things to keep in mind:
Curation - try to limit the number of tools you implement to the bare minimum.
Unless your course is using a specific tool for a project, and you're committed to supporting it, I would suggest only using applications that have university support and are consistent with FERPA.
Consistency - try to limit the types of tools used across a department.
Communicate with colleagues and chairs to reach mutual agreements on what tools folks are using. This will reduce confusion and help manage expectations for students and instructors, alike.
Collaboration - if you decide to add additional applications, prioritize collaboration.
Focus on tools that facilitate student communication and create opportunities to build community.
Don't use tools that further silo students and come across as task management.
Ideally the same tools would be used across a department to keep things as simple and clear as possible for students. Remember many students may be only using their smartphone device as their primary device. For more information about issues of digital equity and access, please check out this page under Obstacles (insert link here).
VCU Resources
VCU Resources
VCU Resources
While I think it's important to remain critical of companies like Google, I do think the Google Suite is an important and powerful tool for building community, facilitating collaboration, and even creating art together, especially during a time of remote instruction and distance learning. Below are the three tools along with examples of them being used for collaborative art-making. (And yes, please draw on the Jamboard). All three work well on mobile devices and are already familiar to most students.
Everything on the internet includes too many lists, too many links, and too many companies trying to sell you things too many things. And no one actually tells you if they work in the classroom or not.
These are all tools that I have used in some form or fashion over the years. While these are all digital art tools, my hope is that even more traditional studio practices might find some uses for these tools in their virtual classrooms. I try my best to include resources and student examples when possible.
These tools can have multiple collaborators added to single project and cover a wide range of uses, such as design, audio/video editing, and even 3D interactive environments. Not all applications support simultaneous editing, however, the projects can be synced easily. Some have premium features, but all options listed offer a free version.
Organizing/Presenting - G Suite
Docs / Slides / Jamboard / Sites
Alternatives:
Design - Canva
Alternatives:
Video/Audio Recording - Zoom
Alternatives:
Video Editing - WeVideo
Alternatives:
Sound Recording / Editing - SoundTrap
Alternatives:
Hosting - YouTube
Alternatives:
Sharing - Artsteps
Alternatives: Adobe Spark (webpage)
Streaming - Twitch
Alternatives:
Gaming - PlayCanvas
Alternatives:
Communication - VoiceThread
Alternatives:
These tools require no login or installation and can be used as icebreakers, brainstorming activities, or quick creative exercises.
One time I made a silly video about them for K12 art teachers (if you need a chuckle).
Basically Photoshop but free and works in your browser. It supports layers, transparencies, effects, importing images, and exporting several different types of formats.
Alternatives:
Creates different glitch effects on images in real time. Supports importing images and using a webcam. Exports both still images (JPG) and moving images (GIF/WebM).
Alternative: Snorpey Image Glitch Tool
A free online editor for creating animated sprites and pixel art. Supports transparencies, layers, and duplicating frames for easier animation. Exports still images (PNG/JPG), image sequences, sprite sheets, and GIFs.
Alternative: Pixilart (Animation/Still)
All the simple things we loved about MS Paint, but animated! Supports transparency, opacity levels, and even includes onion skinning options.
Alternative: FlipAnim (Watermarked)
Vector drawing program, which allows you to scale the size of an image without losing quality.
Alternative: Method Draw
An illustration application with geometric guides for creating symmetrical and asymmetrical designs.
Alternatives: MandalaGaba
A digital replica of the classic Spirograph toy.
Alternative: Experiments with Google
A very simple 3D modeling tool.
Alternatives:
Create interactive, nonlinear stories with text, image, sound, and videos.
Alternatives:
Wick Editor (Animation/Game)
p5 (Creative Coding)
Scratch (Interactive Art)
GDevelop (Game Making)
Lets you draw with emojis. Nuff said.
Alternatives: This is the one and only.
(Work in progress)
(Work in progress)
Webcam
Ring Light
Stand
Microphone
DIY Home Studio (See if I can Use Jason's Graphic)