My entire student teaching experience was fully remote, and all of the lessons that I created for that semester were limited to online and digital projects. However, despite the challenges and limitations that 2020 brought, I was still inspired by the scholars that I taught and their drive and passion for authentic and impactful projects. Even though I have not had the opportunity to implement this lesson in my teaching experience so far, I plan to teach the lesson below in the upcoming 2021-2022 school year.
Below, you will be able to access my Maker Lesson Summary and my Maker Lesson Plan.
My experiences in the UTeach and UTeach Maker Program helped me create hands-on K-5th curriculum focused on STEM concepts, specifically coding and engineering. Below are some examples of some of the lessons that I implemented as a STEM Educator for the 2019 Summer Camp Program, in which I implemented different Maker activities for K-5th grade campers.
In this lesson, scholars were given an engineering task using Rokenboks. In the image above, one of my third grade campers realized that one of the connecting pieces allowed for rotation and decided to engineer some scissors!
A lesson for Lego Mindstorms was also implemented during camp, which provided campers with an introduction to robotics!
Ozobots are coding robots that allow scholars to instruct movement in them by drawing a specific sequence of colors or lines. In this example, a camper has coded a line for the Ozobot to move back and forth, depicting a "tennis ball" being hit back and forth.
Below is a list of some of my favorite maker resources and tools that I have found to be useful in my teaching experience!
Canary Knife: This knife is perfect for safely cutting cardboard and is a useful tool for students of all ages to use in the classroom!
Vinyl Cutter: This is the first device that I learned to use when I joined UTeach Maker, and it is one of my all-time favorites! It allows scholars to digitally design different shapes and lettering - and will cut those designs in a variety of mediums.
TeachEngineering: This website is a great tool for engineering projects and lessons!
Circuit Playground: Circuit Playgrounds are a great way to introduce coding and to show students a tangible example of what their code can do!