Please contact your academic advisor or the instructor listed on the course schedule for more information about the course. Click on the syllabus images below to view the most recently taught version.
This course provides an introduction to the field of instructional design. Various instructional design models are analyzed theories are introduced, and learning technologies are explored. As a final project, students are expected to complete an instructional design plan for a learning or training event
Credits: 3
In this course students research the practices and theoretical underpinnings of adult learning. An experiential process will allow students to increase their understanding and ability to apply theories of adult learning, to set appropriate learning climates conducive to the characteristics of adult learners, and to become familiar with a variety of existing and emerging tools and techniques for facilitation the adult learning process.
Credits: 3
This course is based on communications strategies and practices as supported by current communications theory. Learners apply theory and strategies to their organizational environments and learning contexts. The course addresses theories of media communication and the study of communication as applied to instructional design.
Prerequisites: INSDSG 601
Credits: 3
This course is a hands-on introduction to the many web-based, digital tools used in teaching and learning. Students will have the opportunity to explore how these tools enable instructional designers to provide diverse learners with opportunities for both formal and informal collaborative learning. Students will also be reviewing mobile learning concepts and their implications for instructional designers. Moreover, students will investigate how online and social media tools have been adapted to the mobile environment.
Prerequisite: Masters or certificate student in Instructional Design or permission of instructor.
Credits: 3
This course examines how understanding data, research methodology and research reports can contribute to informed evidence-based practice. The course emphasizes research relevant to the field of instructional design. Students will be introduced to the processes and vocabulary of research designs, including the questions, methodologies and standards of validity and reliability. Students learn to formulate a unique research question and look to academic sources to answer that question. Students will learn to locate, critically read and evaluate research reports, and synthesize research findings to inform design practice.
Prerequisites: INSDSG 601 and 602
Credits: 3
This course provides a comprehensive introduction to video production theory and technique, including the study of principles for analyzing and synthesizing information and of some basic video instructional formats. The goal is to equip those responsible for developing instructional materials with the skills they need in order to work with video professionals in creating, designing, and producing instructional video programs.
Prerequisite: INSDSG-601
Credits: 3
This project-based learning course is designed to introduce students to key components of creating self-paced and technology mediated learning. Students have an immersive learning experience by exploring the development process of eLearning programs using current and emerging eLearning tools. Research-based techniques are examined and applied during the development process. Through hands-on assignments students address user interface design, the execution of effective instructional strategies and techniques of graphic production. Students work individually and in teams to create prototypes and produce eLearning portfolio-ready projects.
Prerequisite: INSDSG 601 or permission of instructor.
Credits: 3
Project management is an essential tool for instructional designers. Rarely will you be the only person on a project. The success or failure of the intervention depends on the work of many people and you will often be in charge of managing the process. Traditional project management methods can be used for building anything from buildings to software. In this course, we will explore strategic project management, including goal setting, diffusion of innovations, the interaction of social and technical interventions and the arc of project implementation. NOTE: There will be three REQUIRED synchronous online course meetings, at this point scheduled for Saturday, early afternoon East Coast time.
Prerequisite: INSDSG 601
Credits: 3
This course provides an overview of the process of designing and developing eLearning. Students define the characteristics of effective eLearning, and look at the implementation of sound instructional design principles in designing and developing digital learning experiences. Students will explore various activity types and their learning contexts. The course emphasizes development strategies, visual design and navigation. Throughout this course, students will examine the role of the instructional designer working in multidisciplinary teams involving diverse stakeholders.
Prerequisite: INSDSG 601 or permission of instructor.
Credits: 3
This course explores data collection and analysis in two key aspects of instructional design: the needs analysis phase and the evaluation phase. These two phases not only bookend the instructional design process but are also data-driven decision points by nature. Students explore methods and approaches of collecting, organizing, and analyzing data through the lens of these two instructional design junctures.
Prerequisite: INSDSG 601 and 602
This online elective course will investigate the principles and theories of Universal Course Design for Learning. The focus will be primarily on access tools for diverse learners with particular emphasis on learners with disabilities. The practical application of Universal Design principles to the discipline of Instructional Design will be explored. Some examples of instructional design tools that can be re-purposed to support universally designed learning are reusable learning objects and gaming. Reusable learning objects can be embedded into learning environments to support diverse learning styles and gameification is a useful resource for educating learners with learning and cognitive disabilities. The development of accessible multi-media and the use of on-line for the establishment of inclusive teaching practices will also be presented.
Prerequisite: INSDSG 601
Credits: 3
Students work with UMass Boston faculty, teachers in cooperating schools, or sponsoring corporations to make a prototype multimedia application or to produce a planning document for multimedia implementation in the client organization. Students may participate in projects pre-arranged by the instructional technology staff or may generate their own, working individually or in a team.
Prerequisite: INSDSG 601 and 640 or permission of instructor.
Credits: 3
This course is for instructional designers, instructors, teachers, or trainers who want to explore the critical success factors in designing and delivering online instruction. Through readings, discussion, and various activities, students will examine the pedagogical implications of technology-mediated learning, the dynamics of the virtual classroom, the elements of effective online course design, as well as some of the tools and technologies available to create and deliver online instruction. Through group-based and individual project work, students will design and create online modules. This course will use a range of interactive and collaborative instructional methods.
Prerequisite: INSDSG 640 and matriculated Instructional Design student or permission of instructor
Credits: 3
The capstone project is the culminating activity for the Instructional Design Master's program. In completing the capstone, students identify performance or educational problems and demonstrate expertise in design practice to address those problems. Under the guidance of a capstone advisor, students construct a formal proposal that outlines a complete plan for their capstone work. Once approved, the student designs, develops, and implements the project. The outcome of this coursework will be a learning intervention.
Students who have completed ten or more courses for the Instructional Design MEd should enroll in this course. All core courses should be completed before (or concurrently with) the capstone.
Prerequisite: Permission of department
Credits: 3
An advanced course offering intensive study of selected topics in instructional design. Course content varies according to the topic and will be announced prior to registration. Please see our Special Topics page for more information.
Prerequisite: INSDSG 601 and one other course or, permission from instructor.
Credits: 3
The comprehensive study of a particular topic or area in instructional design, as determined by the needs of the individual student. The student works under the guidance and supervision of the instructor. Please see our Independent Study page for more information.
Prerequisite: Permission of graduate program director.
This internship is a culminating experience in which the student assumes the responsibility for an instructional design and technology project, a research project or other work assigned by the host organization or institution. The student works under the guidance and supervision of both the instructor and the organization for which the project is to be done. Please see our Internships page for more information.
Prerequisite: 601, 602, 604, 607, 640, 642, 684, one elective, and permission of graduate program director.