This is a very personal project made for a specific person in mind. This game is based on the popular deception game called Among Us, but in story form. The premise of the game is that the user has to find out who murdered his girlfriend using clues scattered around the map and using the words spoken by his crewmates (based on his real life friends). The game ends when the player sends out the murderer and then a video is played dedicated to the player I made this for.
The Github and video link to this project will not be provided to protect the privacy of the people mentioned in the game as they are based on real people
The player is speaking with his girlfriend about being scared of going to work due to a series of murders in the workplace
A happy birthday sound plays and all of the player's coworkers celebrate their birthday in the breakroom
Just like the original Among us there is a minigame the player can do. The one I implemented was the Unlock the Manifolds one where the player must click on the numbers in ascending order. There is also a downloading task, but it includes a personal video made to the intended player, so that is omitted from documentation
The player must press the numbers in numerical order
This is what it looks like when the player does not press the numbers in order
This is what it looks like when the player finishes pressing the numbers correctly
After completing the minigame, the player is transported to the dropship location where there is a clue on the wall and multiple game options
After clicking on the clue, it magnifies for readability. This clue is a riddle that leads the player to the conflict
The clue is solved by going to the office location to find the dead body of the player's girlfriend.
You can talk to the list of crewmates to find more clues. After clicking on a name, you can ask them if they saw anything or where they were.
You can go to different locations to check for clues and the location tracker on the top left updates
The notebook function tracks all the clues the player has seen so far and the player can review them as well
Player can view player cards after unlocking them by speaking to each crewmate
Plays a coin flipping animation and then displays the results in the text box
The player can send out the person who they believe is the murderer by clicking on the crewmate. Names of crewmates have been blocked off for privacy reasons
To reach the ending of the game, you must send off the correct killer. Once you do, the player receives a congrats message and a personal video is played that includes all of the player's loved ones saying happy birthday.
This is what the notebook looks like when all of the clues have been found