In this level, the player goal was to generate renewable energy from the windmill. They were taught a mantra to chant, and had to perform it three times in order to get the windmill working. We used the Whisper API from OpenAI in order to verify the user's speech with what we wanted.
This level uses p5.js and the microphone to teach the user Pranayam, a form of breathing. They are given the mission to blow the poison clouds away by using pranayama.
Players had to match a beat given to them by clicking on various instruments. After doing that, they are tasked with getting rid of the pile of trash.
Players have to trace the name of Rama, a demi-god in Hindu mythology, and write his name on rocks in order to get them to float. This level is based on the Ramayana, an Indian Epic. The player is then tasked with getting rid of an oil spill.
We used machine learning models in order to teach the specific mudra, or hand gesture, to the player. The player then has to perform the mudras they learned and clean up trash in the ocean.
An aarti consists of chanting and a flame to worship the gods. We used a brightness API so that the players could use their phones as flashlights, and then used the Whisper API so they could chant another mantra.
We used the Whisper API to make the player read from a holy scripture. Players then had to play a mini-game to test their knowledge about fire starters.
https://siddu1998.github.io/RelShloka/