Project Title: Nosey Adventure
Role: Project Manager | Environment Asset Designer | Sound & Puzzle Designer
Team: 4 | Timeline: 6 Weeks
Led the project management for a 6-week team project, coordinating all aspects of development. Contributed to environmental assets, crafted puzzle mechanics, and contributed to sound design, ensuring a cohesive player experience. Collaborated closely with a team of four to manage timelines, assign responsibilities, and iterate on prototypes, successfully delivering a polished, fully playable game that balanced storytelling, gameplay, and immersive design.
https://jellyfusuke.itch.io/lock-and-toad
Password (if required): lockingandtoading
Project Title: Lock & Toad
Role: Creative Director & Project Manager | Tileset & Asset Designer | Environment Artist
Team: 6 | Timeline: Ongoing
An ongoing team project creating a narrative-driven interactive game. I am designing modular tilesets, character sprites, platforms, decorative assets, and environment art to bring a cohesive world to life. I collaborate with a team of five artists to create visual assets and gameplay elements that work together seamlessly as the project evolves.