Virtual Reality
The "Virtual Reality" activities are reported under the "Vis Lab" page.
Please check the "Vis Lab" page for updated news regarding our ongoing VR projects.
The Virtual Reality (VR) component of my outreach program is used in conjunction or separately with the 3D printed models. This VR component allows me to engage the audience in a virtual voyage across different types of tectonic boundaries. The virtual experience includes the exploration of the labyrinthine California fault system (based on UCERF3 or CFM), as well as a descent into a subduction zone and the finite element model of the 2010 El Mayor-Cucapah earthquake. It also includes activities useful for the understanding of basic concepts behind earthquake faults. Many other projects are under development. All the VR figures in this section are prepared using Sketchfab and Paraview (.org).
(Photos) The "start" of the Vis Lab and VR activites from when I was a Reseracher at UC Riverside.
Here we are using the Paraview VR capabilities and remote collaboration mode to explore the California fault system with students connected from different geographic locations (Watch video here: https://www.youtube.com/watch?v=7GxrzXRdJBI&t=372s). Currently I'm also working on the VR implementation of the dynamic rupture simulations (see "Vis Lab" section).
Left-lateral or right-lateral? You can exercise by wearing the goggles and following the displaced train tracks.
Can you walk on the foot wall? Can you walk on the hanging wall?