Makerspace and STEAM

“WE ARE BORN MAKERS. WE MOVE WHAT WE ARE LEARNING FROM OUR HEADS TO OUR HEARTS THROUGH OUR HANDS.”

             BRENE BROWN - DARING GREATLY


Virtual STEAM Makerspace 2-3

K-2 Makerspace

Spring Virtual Makerspace (Elementary Master)

3-5 Makerspace 

We use  the Library Makerspace as an opportunity for hands on learning, and exploration in different career paths with literacy!

Try our Hands-On Makerspace with Literacy!

Virtual Makerspace Lab.pdf

Students also participate in  the Hour of Code during Library.  Coding is the step by step fundamentals for  computer programming software. Students develop skills such as sequencing, problem solving, and critical thinking through the Hour of Code! 

Coding Choiceboard

Robots Everywhere!

We use robotics all throughout the year to teach ELA and Math skills in the Library! Check out applying geometrical concepts activity !

 Check out the video!  ------------>

Ozobot Geometry

We also use robotics throughout the year to teach ELA skills. Here we are using Ozobots to teach ELA skills of retelling, and locating key details in a text