Term 2, 2021.

Kia ora, welcome to week 7!

We had an exciting day on Tuesday setting up our worm farm. A big thank you to X-Man from Pare Kore for providing us with the Hungry Bin for our worms. Ruma Kererū has been learning lots about earthworms and tiger worms. Check out our Inquiry page for lots of information about worms.

We had a great day on Friday at the Winter Tournament. It was an awesome opportunity for our students to mix with and compete against other teams. A big thank you to all our parents who supported us in this event.

Please note that this Friday 18 June is Teacher Only Day - NO school!


Kia pai to wiki - have a great week!

Basic Facts Top 8

Mila, Willow, Blake, Jordan, Brenna, Max, Isaac, Jessica.

Tino pai rawa atu!

(Excellent)

Homework Week 7

  1. Read for each night for 20-30 minutes.

  2. Math: Math Whizz and/or practise your basic facts. See our math page for links to websites to help you with this. Learn your 3 x and 4 x tables. See the You Tube clips on our math page.

  3. Inquiry: Check out the You Tube clips about worms on our Inquiry page.

Dates to note on your calendar for this term:

Friday 18 June: Teacher Only Day - NO school

Tuesday 29 June: Waitomo Caves Trip

Friday 2 July: Matariki Breakfast, 8am

School Disco, 6pm, Te Pahu Hall - Theme: Hollywood Glitz & Glamour

Friday 9 July: End of Term 2

We begin the day with our morning routine...

Kereru Paepae

Page Links

See Saw

Maori

Mindfulness

Some links for digital technology learning.

Here are some extra links to some cool learning sites.

Scratch is a block-based visual programming language and website for students to create online projects using block-like coding.
ScratchJr is a visual programming language designed to introduce coding skills to children ages 5–7.
Code.org aims to encourage students to learn computer science through block based coding.
Gamefroot is a web-based made-in-New Zealand game editor geared towards students learning how to develop, test and publish games using templates.
CodeCombat is a coding game that uses real typed code and personalized learning to teach computer science.
Tynker is an educational programming platform aimed at teaching children how to make games and programs.