Your job is to learn how to use the video game making program “Scratch” to create an interactive game or slideshow which clearly shows all the geometric translations. Your program must have:
Clear instructions at the beginning of the game.
4 Clear transformations: Translation, Rotation, Reflection, Scaling
Be Interactive (at least two buttons to press)
Have some sound
Have at least two “Sprites”(Characters) which interact with each other
Have at least two "Backgrounds" (Levels)
Use conditional coding such as the if /then block in the control panel. For tips on this check the Catch Game tutorial in the tips or watch this youtube video
Ensure code efficiency, order and neatness. You will be asked about why you made the choices you did.
STAGE 1: Create a storyboard to show how your game progresses from the beginning to the end. If your game has choices, create a flowchart to show what happens when players choose different options. Outline the description of each scene and sprite, where and how each transformation will occur, and how your buttons work- Due May 20th
STAGE 2: Create your game in Scratch! Use the tips and tutorials to help you learn how to use the block coding. There are MANY youtube tutorials and much information on how to use scratch in Google. Make sure to use the online scratch
You can start here: https://scratch.mit.edu/tips
Use this tutorial to help guide you through the catch game we talked about in class. It is also available in the TIPS area of Scratch