Video Games:
Console Gaming: PlayStation, Xbox
Genres: RPGs (e.g., Final Fantasy), Action/Adventure (e.g., The Last of Us)
Mobile Gaming: iOS, Android
Types: Puzzle games (e.g., Candy Crush), Strategy games (e.g., Clash of Clans)
PC Gaming: Steam, Epic Games Store
Genres: Rouge games (e.g., Hades), Multiplayer Online Battle Arenas (e.g., League of Legends)
Music:
Streaming Services: Spotify, Apple Music
Genres: Pop, Rock, Classical, Jazz
Specific Artists: The Beatles, Taylor Swift
Moving Images:
Television: Cable TV, Smart TV apps
Subcategories: News channels, Documentary channels (e.g., National Geographic)
Specific Shows: Science fiction shows (e.g., Star Trek), Crime dramas (e.g., Breaking Bad)
Online Video Platforms: YouTube, Vimeo
Content: Vlogs, Tutorials, Let's Play videos
Streaming Services: Netflix, Disney+
Genres: Dramas (e.g., Stranger Things), Animated series (e.g., Rick and Morty)
Written Content:
Email: Gmail, Outlook
Use: Personal communication, Professional correspondence
Challenge: Loss of audio quality in compression for streaming, and data consumption when streaming on mobile data.
This is a challenge because a lot of data is used when just streaming songs if not on an unlimited plan.
The argument/solution to download tracks to be able to listen with out data also poses hardware issues requiring the user to have a lot of free space to store these songs.