A major goal of this project is to promote CREATIVITY in the classroom. Recent research has shown a decline in these skills as students grow older and move through the education system.
These skills are critical for the world today, and for our futures. Try to provide explicit teaching moments that explain and demonstrate these during your project.
Collaboration: To work in a group of two or more to develop shared understandings and achieve shared goals.
Problem solving: To identify and articulate problems and devise strategies for their solutions and/or management considering consequences and outcomes.
Critical thinking: To investigate the wider social and cultural context of ideas.
Divergent thinking: To think differently about known problems; to evaluate the knowledge students have from different perspectives and to find new ways of understanding.
Innovation: To realise creative ideas in tangible ways.
Discipline knowledge: To develop expertise in a domain of knowledge that involves specialised content and process understandings.
Playfulness: To use imagination to create made up worlds and situations. This capacity is often associated with enjoyment and fun.
Environments: The qualities of the environment, including physical, emotional and intellectual, and their adaptability for a diversity of classroom-based activities.
Risk-taking: To be supported when trialling unconventional or previously unconsidered approaches.
Synthesis: To connect ideas to develop new understandings or approaches.
Curiosity: A desire to explore, examine and understand how things are and how things work.