The animation 101 assignment was a good exercise on learning keyframing at getting used to it's functions.
This is a 200 frame video of a robot moving between the number points on the plane.
The checkerboard was an assignment built to test skills learned from the past two assignments.
This is a video comprised of the 3 assignments above all compiled into one video. You can have a look at it with the video next to this text.
In this assignment, we were tasked with making a single mini golf hole. This assignment tested our ability to create and modify all types of primitives in 3ds Max. This assignment also taught us how to attach objects to paths as they are animated. See how the ball follows a specific path? That is called PATH CONSTRAINTS, also you see how the camera and the spotlight follow the ball? That is called ATTACHMENT CONSTRAINTS. The last thing we did was use Adobe Premiere Pro to create the final. Click the button below to see the final product.