Evedence of work
What we did
we designed a rhythm game on the LCD screen, we spent the work days mostly coding the LCD screen. My partner showed me how to do it and helped me be actually useful in this project. We made it so a note comes down from the LCD screen and you can push a button to make it disappear. I plays a little animation when you press the button right. You can make it go faster or slower in the actual code if you want to slow it down.
I demonstrated improvement by learning how to code all of this. My partner show me how to make the notes and make it go down. In the end, I learned a lot about codding adnI now know how to put stuff actually on the LCD screen. I demonstrated improvement by me actually being able to help in this project and knowing how to do all of the stuff that is needed.
content
engineering design cycle
1. identifying the need
2. research
3. think for solutions
4. select the most promising solution
5. make a prototype
6. test and evaluate
7. redesign
reflection
I think that I did pretty well on this project, The only thing that I could´ve done better was doing more work, I feel like I did enough where it was ok but my partner did more work than me. Also, I could´ve stayed on task more for this project, I caught myself repetitively being off task so I have to catch myself and get back on task. I did well in this project by having good determination, A lot of the work was the most fun I could have but I did it. I also did well in communication because I was good at communicating with my partner if he needed help with a certain thing.