Physics of Sports Video

Frisbee

My Movie 1.MOV

For this project we were discovering the physics of throwing a Frisbee. My group and I explained how to throw a Frisbee while using the proper arm movements and how a basic throwing and catching game is played. This is an important step for beginners and how to get a general idea on Frisbee. Anyone can do it and hopefully this video will show you how!


In this project we had about 1 week or so to film, create, and voice over our video into becoming our school project. We decided on using Frisbee as our method of physics because it was a basic enough sport to where everyone in our group has played and has a full understanding of the way a game works. This way it was easier for our team members to be of use and making sure everyone understands the assignment.

Story Board:

Scene 1

Start off the film by showing a Frisbee in the air moving across the screen. (Use this as an intro with title and names.) (Frisbee in the distance away from the camera) Music plays in the background.

Scene 2

Show clips of professional Frisbee players in action ( voice over this part to explain what to expect in this video) Everyone speaks

Scene 3

Explain how now we will be explaining some scientific terms used in this video.

Scene 4

Velocity: The Rate of a distance covered in a direction. (Show these words on screen with plain background and background uplifting music)

Scene 5

Acceleration: The Rate of something speeding up or slowing down. (Show these words on screen with plain background and background uplifting music)

Scene 6

Pythagorean Theorem: This is a calculator used to find the diagonal distance. (Show these words on screen with plain background and background uplifting music)

Scene 7

Force: A push or pull on an object that causes change in motion (Show these words on screen with plain background and background uplifting music)

Scene 8

Show all of our calculations used in this project. (show white bored and use voice over to explain each equation and what they mean)

Scene 9

Tell the viewers how to correctly throw a Frisbee (Teddy demonstrates each step used to successfully throw a Frisbee, front angle view of camera.)

Scene 10

Throwing Demonstrations (Side angle of camera)

Scene 11

Explain trick shots and how you can add spice to your game (film Frisbee being thrown up the bleachers)

Scene 12

Show bad versus good throwing and catching examples (use Teddy and Mason for this)

Scene 13

Thanks for Watching!! (Ending music and happy cheering) ☺



Script:

Camilla: In this project we will be explaining the physics of throwing a Frisbee.


Teddy: We’ll start off by explaining some scientific terms used in this video.


Ava: Velocity: the rate of a distance covered in a Direction


Mason: Acceleration: the rate of something speeding up or slowing down.


Teddy: Pythagorean Theorem:This is the calculation used to find the diagonal distance.


Camilla: Force is a push or pull on an object that causes change in motion.


Teddy: We found horizontal velocity to find out how fast the Frisbee moves.


Ava: Next we used Distance vertical to find how fast the Frisbee falls. We used acceleration times to get 2.23 miles per hour which is equivalent to 1 m/s.


Camilla: We used the Pythagorean theorem to find a total speed of 22 miles per hour.


Teddy: We need to get the force impact in order to find the total force on the Frisbee once it hit the target.


Ava: Frisbee is a fun game that anyone can learn, now we will be showing the steps to successfully throw a Frisbee.


Teddy: So you want to start in a ready stance, knees bent and pivot your non-dominant foot. Then cross over with your dominant foot and keep your arm in a straight line moving with your weight shift, flick your wrist and make sure it's completely straight and follow through.


Ava: While playing Frisbee you can either do the basics throwing and catching or you can try doing some trick shots, either long distance or throwing from hard angles. You could take throws like these… And turn them into throws like this…




Here are the images of all of the calculations we used in our project. These all lead to the conclusions to help us understand and fully comprehend the game of Frisbee better.

These pictures will be explained down below along with their scientific meanings.

Content

  • Force of Impact: We used the calculation Fimput (m change v = Ftimpact) to find out the force of impact on our Frisbee. After all of our data was collected we came to terms with the impact being 12N. A force is a push or pull on an object that causes a change in motion to occur. (Our last image of calculations shows this equation.)

  • Horizontal Velocity: Horizontal Velocity is the average speed on a flat surface assuming no outside forces. The equation for this is Vh=dh/t (with no air resistance or outside forces). We used this in our project when helping to find out how fast our Frisbee moves horizontally. This is being shown in the first image on calculations and we ended up with .975m/s.

  • Vertical Velocity: Vertical Velocity is the velocity of a falling object moving up or down. The equation made to find this is Vv=agtfall. After solving this equation we got 2.23 mph which was also equivalent to 1m/s.

  • Total Velocity: The totally velocity is the vector addition of horizontal + vertical velocity. In order to find totally velocity you must use the Pythagorean Theorem which is a2+b2=c2. As shown in our fifth image on calculations we solved for this and found the total speed of our Frisbee when thrown was 22mph which is equivalent to 9.85m/s.

  • Conservation of Momentum: This is the momentum before collision= momentum after collision. This equation is typically the initial object 1 and 2 compared to the final object 1 and 2. This is used to show the transfer from momentum from before and after collision and to notice the difference in change.

Reflection

During this course of the project I had learned more about myself along with others. Some of the things I had came to realization with was I am a good leader and I'm able to always stay on task. I am a good leader because during this project I have been able to pull my team together to get this project completed and finished on time. I would help people when needed and give strong advice. Whenever in certain moments my group is falling behind I am able to keep everyone on task and pull through. Also, I am always able to stay on task because I personally feel like I owe it to my group to always be working because that's the kind of respect I would appreciate back. I always have some sort of work in front of me and I never just sit around doing nothing hoping the rest of my group and just finish and pull through without me.

On the other hand their are definitely some things I need to continue working on throughout the semester with many projects ahead. One of those may be communication skills. I feel that when it comes to groups where everyone may not be staying on task I can get aggravated easily because I get stressed off of most stuff. When someone in my group is being off task and I ask them nicely to please stop and they don't sometimes I can get carried away and just straight up yell. Next time for future occurrences I can talk to them politely and take big deep breaths to calm myself down. Another thing I need to continue to work on is to not always rush everything so fast. In most projects I get the idea that I have no time left or we won't finish on time witch makes me rush and overall not good. To fix this I can reassure myself and remember that everything will be okay and I just need to focus. This way my group and I can run a smoother and happier project.