Player Roles
Learn your role. Help your team.
Learn your role. Help your team.
Coordinates offensive plays
Leads the main toss
Challenges the denier
Operates in response to defensive players
Not the lead offense coordinator
Cannot dictate play operations like passes. Except if the serpentine rule is active
Guards the offensive and 2nd chair offensive specialists
impeeds the defensive scout
proceeds the plain runners in play
Plain Runner
Runs the plays
Normal
Referred to as an "Offensive Player"
Responds to Offensive plays
Rotates according to shot call
Lead play operator
Verifies Hand Passes
Cannot violate the "535 rule."
Validate Challange Score
Plain Defender
Runs the plays
Normal
Referred to as "Defensive Players"
denies offensive passes
coordinates pass challenges
inspects the third play
IS ONLY USED WHEN QUICK-PLAY RULE IS IN EFFECT
Marks inactive players.
Cannot come into contact with Blinkball
Midfield Player
Midfield Only
Intercepts Pass
NOT penalty exempt
Switch during the grace period
Game Teller
Calls The Start, Mid, and End Shots
Validates Penalties
Handles Coin Flip
535 Rule Validator
Decide what Play rules are in effect during grace periods
Game Setup Operator
Can be any player with other roles (Like an offensive player)
Sets up the playfield
Positions players during grace periods
Not a valid player, cannot pass Blink Ball
Pop Locker (Game Teller)
Locks the pop during the pop lock period (END OF GAME)
The pop is the blink ball during the final period
The name is changed to a pop because of how the ball pops
The Game Teller is the pop locker, their name and responsibilities change.
The switch occurs during the 8th period.
Position Checker (SPECIAL)
Only a role if the game teller validates the Position Actor Rule
Checks player's position to the pre-defined qualities
Delivers a penalty regarding the rules provided. (These penalties don't have to be validated by any other role)