Floor Is Lava - UE5 Prototype
My first attempt using Unreal Engine 5. A short prototype to approach Unreal's environment and blueprint coding based on a floor is lava theme.
What I learnt
Using blueprint to code shooting / life management / enemy AI detection / menus / add musics & sounds
Using Niagara system
Not really rolling barrels - Unity Prototype
My Unity discovery project. Based on the game "Rush" principle, reproducting some levels and creating my own ones to learn about Unity.
What I learnt
Creating a system controlling game speed with UI slider
Making a system to set up or remove platforms, with special effects, chosen from UI
Creating a water shader discovering Shader Graph
Making props (barrels, boat) discovering ProBuilder tool