Update Changelog
Update history on added features
Update history on added features
Beta 1.0- Initial Release of Trigo Run, This included the basic jumping features and gameplay
Beta 1.2- Added Level 4, Changed a bit of UI and level design
Beta 1.2.5 Added Music
Alpha 1.3 Changed the theme to be neon, Redesigned UI completely
Alpha 1.4 Finished Level 5, Level 3 now had Hexagonal Platforms
1.5: added level 6, changed text font, added ice material
1.6: small quality of life update, fixed bugs, TR:002, TR:004, TR:013, TR:023, TR:092, and TR:065
(all of these bugs had to do with the jumping and glitches)
1.7: menu overhall, UI overhall, Timer redesign.. Detailing, Credits page
1.8: Player Trail, Lava Particles, Level recoloring, Win Block Particle effect, UI tweaks, bug fixes
1.8.5: FPS optimization, UI tweaks, Player trail tweaks, Bug fixes
1.8.7: Controls Screen, UI tweaks, Win block tweaks, Main Menu Tweaks
1.8.7.6: Pause Button
1.9: Level 7, new spike obstacle, Jump pad tweaks, Player jump Height changed from 50 ---> 45
1.10: Spinning Obstacles, Level 8, Lava Tweaks, UI changes,
1.11: Level 9, Lava tweaks, UI tweaks, Player control optimization, Player Jump changed to 40
Jump pad intensity changed from 150 ---> 100
1.12: Multiplayer, Multiplayer playground,
1.12.1: Multiplayer server optimization
1.13: Skins, Colors, Trails, (cosmetics options)
1.13.3 More cosmetics, skin overlay option
1.14: Chat system, UI redesign, Menu Redesign, Level screen redesign
1.14.1: Audio Settings,
Alpha 1: Multiplayer removed, chat removed, Worlds removed, cosmetics removed, music removed (for copywrite reasons) sfx removed
Alpha 2: Menu redesign, level locks, level tweaks, full level visual overhaul, level 10
Alpha 3: Level Rework, Visual Overhaul, Pause menu adjustments, Level 10 completed, Hard levels 1-3 completed, new Death and Win screen UI features (including going to next level, replaying, and going to previous level without having to go to level screen), Level unlock system,