3D Modeling

Beginning

The photo you see right here is the beginning of my 3d modeling journey at data. We used a website called Sketchup which is a 3D modeling program for schools. We used many tools for this project like push tool, square tool, size, etc. All of these have their own way of helping someone model. Like building a house, a tower, a car, a train, etc. Also we use little character for reference like when i said when we build houses we basically make sure he can fit in the door.


Unpainted 3D House

This is when we finished our first version of our house (It was optional to make more houses). This is a completely different house because one is called "unpainted" and the other is painted.

Steele Statton PAINTED Video House.mp4

Full View

(Full house in Sketchup)

Detailed View

(Door, Window, Fancy Window Embellishment, DoorKnob, DoorFrame, Wall Frame in Sketchup)

240214 House Spin 10 Second Steele Statton0001-0300.mp4

House Spin 10 second (Blender)

This is when we put our houses in blender and keyframed them to make a video. We made sure to keep the original colors and designs since blender has a lot of reflection around the place making all of the textures hard to see. This made us adjust the lighting around the place because of how much shadow the original lighting made.

3D Sculpture

This right here is where we started to mess around with the controls in Sketchup. We are making some random sculptures that we will render in blender soon. Also I made a another one that I have not finished yet because this is my main one.

Colors

This is the part where I added colors, i choose the default colors because it just looked more visible and vibrant so people can see it more easier

Blender Render

This i when I render in the model in blender, blender added the shadow the and more realism to the model. Also this is where we make our video at.  

240306 Blender 3D Model Scultupture - Steele Statton0001-0300.mp4

Blender render Video 

(Non Glossy)

This Video is my product of the Blender 3D model, Like we did with the house, we had to make sure the lighting was correct because we wanted to make our sculptures as visible and vibrant as possible. One change we did tho was we keyframed the light so it would have visible shadows everywhere while the camera was showing it. 

Blender render Video (Glossy)

Here is when I got into to the week + area in which we were able to make our sculptures glossy. I made the middle pillar the most glossy one because it would reflect all of the colors around it making it look more "trippy". I also made the base at the bottom more vibrant to make a foggy and grey base.

240307 Blender 3D Model Sculpture (Glossy) - Steele Statton0001-0300.mp4
3D Model Video (Blender).mp4