CLASS STARTS 23 APRIL 2023
Age: 10-12 years old
Skill Level: Beginner–Intermediate
Format: Project Based | Face-to-Face
Duration: Once a week, 2 hours,
Schedule: Saturday, 10:00am - 12:00pm
Experiment and explore to build creativity and confidence
Learn how to manage information smoothly
Enhance problem-solving skills
Learn how to work alongside peers
Certificate of completion from iTrainTech, Singapore - our curriculum provider
During this course, students will get hands-on experience building interesting Android applications. The course is appropriate for students with any level of computer knowledge and does not require prior programming experience. It’s a block-based programming tool that allows anyone to get started programming and create fully functional Android apps, even total beginners. Students are encouraged to use their own Android cellphones for hands-on testing.
Tools: MIT App Inventor Web Application. No prior downloading of software required.
In this course, students will begin their journey into computer programming using App Inventor for Android. During our sessions, students will engage in instructor-led lessons, collaborative discussions, and exciting independent project work.
Week 1 :
Learn about App Inventor’s history and how to install and utilize the application.
Week 2 :
Get to Know The “Ewe Scared Her!” Application: Learn to design a user interface
Week 3 :
TalkToMe: Improve your UI Design skills by giving commands to the app to perform specific actions.
Week 4 :
Learn how to plan, layout, and program an application with App Inventor.
Week 5 :
Practice Makes Perfect: Build, decompose, layout, and program an event-driven programming system.
Week 6 :
Work on exciting projects like building a simple calculator using App Inventor
Week 7 & 8 :
Build new Painting App projects to brush up on your knowledge from the past weeks
Week 9 :
BallBounce: Learn how to develop a simple functional game application
DigitalDoodle: Learn to develop a drawing application
Week 10 :
Spooky Sound FX: Learn to use the layout and canvas components using the screen to create a Graffiti Artist application
Week 11 :
Fling It: Learn to fling, touch, and drag motion using user interaction with the touch screen
Week 12 :
Prankster Flattery: Learn to know and remember and choose variables, decisions, and procedures for certain actions
iTrainKids is the key curriculum partner of Snoopedu that powers the Inventors School Teaching Programmes. iTrainKids offers specialised technology workshops, school holiday bootcamps and weekend classes for children between the ages of 7 and 17. Over 5,000 Malaysian children have learned to become coders and makers of various apps, games, websites and more since the establishment of iTrainKids. Incorporating interactive sessions and experiential learning to teach coding principles and applications, kids are taught how to develop their own digital masterpieces and become creative problem solvers in their own right!
By introducing children early on to programming in a fun and enriching environment, they won’t just learn to code, but also code to learn. Kids will naturally ‘learn as they play’—and that’s a surefire way to get them excited about learning.
Discover more at : https://www.itrainkids.com/
Email: hello@snoopedu.com
Tel: (+855) 99 272 524
Address: 189, Street 19, Khan Duan Penh, Phnom Penh, Cambodia