The 2020 Slice
Below are all the test chambers from PortalZ: The 2020 Slice, a pack of all the chambers ready for release from summer 2020.
To play The 2020 Slice:
Download the necessary materials and sounds.
Save all the the BSP files to one of these locations:
Windows: C:\Program Files\Steam\steamapps\common\portal\portal\maps
MacOS: ~/Library/Application Support/Steam/steamapps/common/portal/portal/maps
(On Windows 64-bit, replace “Program Files” with “Program Files (x86)”. On older versions of Steam, replace “common” with your Steam username.)
Launch Portal.
Select “Bonus Maps”.
Select PortalZ: The 2020 Slice.
(You can also open a specific chamber from the developer console by running "map z_2020_chamber_#", where "#" is the number of the chamber.)
Alternatively, you can download PortalZ: The First Slice from one of these external sites as a ZIP file and follow the included instructions:
https://www.moddb.com/members/zmyaro/addons/portalz-the-2020-slice
https://www.mediafire.com/file/rzlztolo860fjr9/zmappack_2020.zip/file
Known issues in The 2020 Slice:
Turret AI is sometimes completely unresponsive. I do not know why this happens for some people; I hope to have time to patch this issue specifically.
Reflections are not present on most/all reflective surfaces.
Cubes being pushed by antisoftlock panels in chamber 03 occasionally get stuck (but usually not in a way that makes the chamber unsolvable).
If you try, you can softlock yourself in chamber 10 by using a cube to push yourself into the button that unlocks the third room and jumping through the door just before it closes.
If you try, you can softlock yourself in chamber 11 by squeezing yourself into the pit under the moving panel in the final room before lowering it.