Downloads

Modding kit

The WK modding kit contains a set of tools for viewing and modding game files. It includes:

    • BCP extractor and packer

    • 3D model viewer and convertors (mesh3 to obj, obj to mesh3, md2 to anim3)

    • Level editor (wkbre)

    • Map editor trainer

    • ...

Download: https://drive.google.com/open?id=0B-xteMV6gdTeWG9rSHNmS19XQWs

Source code: https://github.com/AdrienTD/wktools

wkbre

wkbre tries to recreate the WK(B) engine by reading the game files directly from the BCP. It is also a level/savegame editor. You can for example create, move and remove units, buildings, etc.

Download: https://github.com/AdrienTD/wkbre/releases/latest

Source code: https://github.com/AdrienTD/wkbre

WK Universal Unofficial Patch

This is a third party patch which improves both WK 1.4 and WK-B 1.23 with:

    • bug fixes: there is no more unit warping/teleportation and no more sight range bugs (watchtowers always work, Rescue Tomas barbarian attack now always working, etc.)

    • modding capabilities: "data" directory, patch BCPs in first WK, custom campaigns/maps, access to map editor in WKB, trace actions

    • "Dioxygen" map to demonstrate the usefulness of the patch in modding

Download: http://steamcommunity.com/groups/WARKC/discussions/0/1319961618834033179/

Source code: WIP