FRIM Encoder

Free H.264 MVC 3D Encoder

Intel Media SDK provides framework for MPEG2, H.264 AVC/MVC-3D, and H.265 HEVC encoding and decoding.

SDK is supported on Windows 7, Windows 8.x, Windows 10 and it can be freely distributed and used.

Intel Media SDK is probably the only platform providing free MVC-3D encoding capabilities (end of 2013).

FRIM is free SW package based on patterns and examples from this SDK.

FRIM Encoder (command-line tool) converts planar-yuv file, named pipe, uncompressed avi or Avisynth script into elementary MPEG2, H.264 AVC/MVC-3D or H.265 HEVC streams.

Resulting elementary video streams can be then multiplexed into transport stream (.ts, .m2ts) or Blu-ray directory structure.

tsMuxeR 2.1.2 (and higher) is needed for 3D Blu-ray multiplexing.

FRIM Decoder (command-line tool) converts elementary or transport streams (MPEG2, H.264 AVC/MVC-3D, H.265 HEVC, VC1) into planar-yuv. Output can be either regular file or Windows named pipe.

Output to a pipe allows further YUV processing without consumption of enormous diskspace.

FRIM Source is Avisynth plugin for sequential reading of elementary or transport streams (MPEG2, H.264 AVC/MVC-3D, H.265 HEVC, VC1) in Avisynth scripts.

FRIM Export is plugin for Adobe Premiere Pro (CS6) for direct export and encoding to MPEG2, H.264 AVC/MVC-3D or H.265 HEVC elementary streams

FRIM Import is plugin for Adobe Premiere Pro (CS6) for import of 3D-material recorded in AVCHD-3D format (produced by camcorders like Sony HXR-NX3D1 or Panasonic Z10000).

FRIM Import and FRIM Export together support rendering workflow without re-encoding to any intermediate format.

FRIM executables and documentation can be downloaded from:

2020-03-08: FRIM version 1.31 (x86) - suitable for direct decoding/encoding and Avisynth 2.6.0 (Intel Media SDK 2019 R1)

2020-03-08: FRIM version 1.31 (x64) - suitable for direct decoding/encoding (also HEVC), Adobe Premiere Pro and Avisynth+ (Intel Media SDK 2019 R1) - HEVC 10-bit support

2019-04-16: FRIM version 1.30 (x86) - suitable for direct decoding/encoding and Avisynth 2.6.0 (Intel Media SDK 2018 R2) - maintenance release

2019-04-16: FRIM version 1.30 (x64) - suitable for direct decoding/encoding (also HEVC), Adobe Premiere Pro and Avisynth+ (Intel Media SDK 2018 R2) - maintenance release

2018-07-09: FRIM version 1.29 (x86) - suitable for direct decoding/encoding and Avisynth 2.6.0 (Intel Media SDK 2018 R1)

2018-07-09: FRIM version 1.29 (x64) - suitable for direct decoding/encoding (also HEVC), Adobe Premiere Pro and Avisynth+ (Intel Media SDK 2018 R1)

2017-07-08: FRIM version 1.27 (x86) - suitable for direct decoding/encoding and Avisynth 2.6.0 (Intel Media SDK 2017 R1)

2017-07-08: FRIM version 1.27 (x64) - suitable for Adobe Premiere Pro and Avisynth+ (Intel Media SDK 2017 R1)

2016-01-16: FRIM version 1.26 (x86) - suitable for direct decoding/encoding and Avisynth 2.6.0 (Intel Media SDK 2016)

2016-01-16: FRIM version 1.26 (x64) - suitable for Adobe Premiere Pro and Avisynth+ (Intel Media SDK 2016)

2015-05-10: FRIMSource64.dll (x64) - 64-bit version of FRIM decoder (FRIMSource) for AviSynth+ (64-bit).

2015-03-28: FRIM version 1.25 (x86) - suitable for direct decoding/encoding and Avisynth (Intel Media SDK - INDE 2015 Update 1)

2015-03-28: FRIM version 1.25 (x64) - suitable for Adobe Premiere Pro (Intel Media SDK - INDE 2015 Update 1)

2015-02-28: FRIM version 1.24 (withdrawn)

2014-03-22: FRIM version 1.23 (x86) - suitable for direct decoding/encoding and Avisynth

2014-03-22: FRIM version 1.23 (x64) - suitable for Adobe Premiere Pro

2014-03-22: FRIM version 1.23 - Premiere - example of Adobe Premiere project

2014-02-02: FRIM version 1.22 (withdrawn)

2014-01-25: FRIM version 1.21 (withdrawn)

2014-01-13: FRIM version 1.20 (withdrawn)

2014-01-03: FRIM version 1.19 (withdrawn)

2013-11-26: FRIM version 1.18 (withdrawn)

2013-11-21: FRIM version 1.16 (withdrawn)

2013-11-12: FRIM version 1.15 (withdrawn)

2013-11-07: FRIM version 1.11 (withdrawn)

2013-11-05: FRIM version 1.10 (withdrawn)

2013-10-29: FRIM version 1.00 (withdrawn)

(Project is mirrored and commened on http://forum.doom9.org/showthread.php?p=1650646)