resume
V.Vamsi Krishna Mobile: 9246612920
Work Experience:
Working as a Software Development Engineer-2 at AMD Research Center, Hyderabad in the Stream Computing team from 9th April 2008.
Working on fixing CAL Driver Issues.
Developing OpenCL samples.
Involved in Development of Samples for Brook+ and CAL libraries.
Involved in Linux Port of GPU Shader Analyzer
Worked as a Software Engineer at nVidia Graphics Private Ltd, Pune Office in WinCE Device Drivers team (Sep’06 – Mar’08)
Resolving bugs in display driver and customizing it for customers(GoForce5500).
Customizing the camera driver as per the customer’s requirements(GoForce5500).
Single person responsible for handling both display driver and camera driver issues.
Education:
M.S. by Research (Masters in CSE) IIIT Hyderabad 2006
B.Tech (Computer Science) IIIT Hyderabad 2004
Achievements:
· Present in Merit List Monsoon 2004.
· 1st Position in Game designing Contest (sculpt) for two consecutive years
· Securing 720 Rank in EAMCET 2000.
Libraries : Qt, OpenGL (2.0), GLSL extension for OpenGL, OpenCL, CAL
Languages : C, C++, Python, Perl
Tools : Gimp, Blender
Areas Of Interest: Computer Graphics, Game Development,
Research Projects:
PyTeddy (http://www.blender.org/download/python-scripts/wizards/)
Environment: Blender, OpenGL, Python, and Linux ,
Guide: Dr.P.J.Narayanan
Abstract: I have developed a plugin for blender that would provide an easy to use
interface for naive users to create 3D models. You can visit the home page at
http://research.iiit.ac.in/~vkrishna/blender/pyteddy.html
DGTk ( published in vie 2006 http://cvit.iiit.ac.in/projects/DGTk/)
Environment: OpenGL, C++, Qt and Linux
Guide: Dr.P.J.Narayanan
Abstract: A toolkit for generating dataset for testing the Image based Rendering
algorithms. I've developed an editor in which the user can place the 3d objects and add
different cameras to the scene. Render the scene from each camera point of view in high
resolution (very large images).
Intermediate View Generation
Environment: OpenGL, C++ and Linux
Guide: Dr.P.J.Narayanan
Abstract: I have worked on a tool for artificial data rendering. These images would be
used by the IVG system for generating the intermediate views.
Game Projects:
Robo Minions (http://pyweek.org/e/ThEdA_P6/)
Environment: Pygame, Python, Linux/Windows
Abstract: A 2D rhythm based game where you control a group of robot minions to
overcome the evil robots. Developed as part of pyweek6 contest.
Marine Rescue: (http://vamsikrishna.v.googlepages.com/marinerescue)
Environment: Pygame, Python, Linux/Windows
Abstract: A 2D action game where you have to collect the humans and kill everything
else.
Transporter (http://vamsikrishna.v.googlepages.com/transporter)
Environment: OpenGL, Python and Windows/Linux
Abstract: A 3D role playing game similar to pac-man. I developed this game for pyweek2
where, Got me to 8th position.
Adrian (http://research.iiit.net/~vkrishna/adrian)
Environment: OpenGL, C++ and Windows/Linux
Abstract: A 3D role playing game developed using OpenGL and SDL for linux and
windows platforms.
Power Defender (http://research.iiit.net/~vkrishna/PowerDefender)
Environment: OpenGL, python and Windows/Linux
MineRaider (http://research.iiit.ac.in/~vkrishna/MineRaider/)
Environment: OpenGL, C++ and Windows/Linux