1.0.0 - BACKGROUND INFORMATION
4.0.0 - CONTROLS & USER INTERFACE
7.1.0 - Map Descriptions
7.1.1 - ut_abbey
7.1.2 - ut_algiers
7.1.2 - ut_commune2
7.1.3 - ut_casa
7.1.4 - ut_docks
7.1.5 - ut_druglord3
7.1.6 - ut_mines
7.1.7 - ut_filtration
7.1.8 - ut_revolution
7.1.9 - ut_golgotha2
7.1.10 - ut_ricochet
7.1.11 - ut_riyadh
7.1.12 - ut_rommel
7.1.13 - ut_sands
7.1.14 - ut_streets2
7.1.15 - ut_swim
7.1.16 - ut_turnpike
7.1.17 - ut_twinlakesv2
7.1.18 - ut_uptown
7.1.18 - ut_village2
7.1.17 - ut_nimrod
7.1.18 - ut_offshore
7.1.18 - ut_projects
7.1.17 - ut_sanctuary
7.1.18 - ut_siberia
7.2.0 - Misc Map Information
7.2.1 - Where can I find community maps?
7.2.2 - Installing community maps?
7.2.3 - Addition map packs
7.2.4 - Why do I get kicked from the server?
7.2.5 - Information on 'autoDownload'
7.3.0 - Game Mode Information
7.3.1 - Free For All
7.3.2 - Team Deathmatch
7.3.3 - Team Survivor
7.3.4 - Follow The Leader
7.3.5 - Capure & Hold
7.3.6 - Capture The Flag
7.3.7 - Bomb/Defuse
7.3.8 - Capure & Hold
7.0.0 - URBAN TERROR MAPS
7.1.0 - Map Descriptions
Urban Terror comes complete with fifteen Silicon Ice Development created levels. Not all levels support all game modes. This section will give you a quick overview on which levels are included in the current version of Urban Terror, the level designer's name, the type of supported game modes and a brief description of the level.
ABBEY2
BSP NAME : ut_abbey2
AUTHOR: Tub
LEVELTYPE: City/Urban
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Urban Terror everywhere, even in Abbey. This small monastery always remained in peace. But Silicon Ice Development's Level Designer Tub makes this town the unlikely center of some of the most intense action in online covert operations to one of the most unlikely of places. A beautifully playing map and with some of the best bot-play in our lineup, Abbey is great for online and your single player gaming enjoyment.
ALGIERS
BSP NAME: ut_algiers
AUTHOR: Tub
LEVELTYPE: City/Urban
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Your team has been called to prevent another uprising in Africa. You are well aware of the Battle of Mogadishu that took place in 1993 and do not want another setback. This time you are well trained and armed, with reinforcements ready to be called in. The citizens seem to have fled with word of the troops infilitrating their city. Take aim and take them down.
CASA
BSP NAME : ut_casa
AUTHOR: SweetnutZ
LEVELTYPE: City/Spanish
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
A small town in the Eastern part of Spain has erupted into a tactical suburban combat war zone. Special forces from the region have been called in to stop a highly trained force from taking over the town and holding it for ransom. Your job is to either secure the town and bring back peace, or to defend it against the special forces descending upon your position. Close quarter combat skills are vital to the alleyways, markets and town squares. With training and teamwork, you will succeed in making Casa your home.
COMMUNE RETREAT 2
BSP NAME : ut_commune2
AUTHOR: Queenbee
LEVELTYPE: City/European
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
This quaint Eurpoean setting hides one of the lethal weapons of mass destruction that is preparing to launch and break the stalemate that was the "Cold War." It has taken months of recon to learn this area has important strategic value if it can be overtaken. Watch out for a stong paramilitary force that stands guard, as the alarms are ringing. Time is of the essence and vital to the outcome of this mention.
THE PROJECTS
BSP NAME: ut_crenshaw
AUTHOR: INVIS
LEVELTYPE: Urban
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Wanna know what happens when you end up on the wrong side of town? Gang infested apartments with their territory marked, burned out automobiles and grafitti around every corner. Take caution as you navigate your way through the projects in order to find and defuse the nuclear device that has been delivered.
THE DOCKS
BSP NAME: ut_docks
AUTHOR: BattleCow
LEVELTYPE: City/Urban
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
A small riverside town has been taken over by gangsters. The lucrative port has been transformed into a drug trafficking center under the dubious guise of a fishing company. The residents have long since relocated after the heavy hand of the mob gripped the townspeople to tightly. The gangsters have come under heavy investigation and the evidence has finally mounted sufficiently to have the lead gangsters arrested. You are the veteran leader of the most elite S.W.A.T. team in the world. Your team moves through the streets and you see the nervousness on the faces of your young lieutenants. You stand steady and poised as you send hand signals to your team. Can you make the town safe? Can you rid the town of the mob? Can you reclaim the docks?
DRUG LORD 3: COUNTERATTACK
BSP NAME: ut_druglord3
AUTHOR: Dragonne
LEVELTYPE: City/Urban
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Third in the Drug Lord Saga, the Drug Lord is tired of getting his stashes siezed and supply routes disrupted. It's time to strike back. He's brought in his strike team to take out a customs holding facility where evidence against him and his cartel is being held. Will he succeed in destroying the evidence? Only time will tell.
WATER TREATMENT FACILITY
BSP NAME: ut_filtration
AUTHOR: Dragonne
LEVELTYPE: Underwater Submarine Base
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
What better way to bring a city to it's knees? Stop the flow of clean water. Destroy it, capture it, or just lay waste to it's workforce, and you've got yourself the perfect solution to striking terror into the city. You might want to be careful though, they know you're coming...
GOLGOTHA2
BSP NAME : ut_golgotha2
AUTHOR: DickDastardly
LEVELTYPE: City/Urban
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
The sun-baked streets of Golgotha seem peaceful enough, but appearances can be deceptive. A group of terrorists is gathering in an old warehouse, ready to launch an attack on the nearby embassy. Little do they realise that the authorities have been tipped off and a special forces unit is already closing in on them...
THE ABANDONED MINES
BSP NAME : ut_mines
AUTHOR: Bar-B-Q
LEVELTYPE: Underground mine facility
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
A rural setting, where all the action is about to go underground. In an attempt to infilitrate and secure one of the nations largest mining sites, a militant group of extremists have seized control of the underground facility. The miners were detained and set to the lower levels of the mine and the enterance was sealed with a large explosion. In a show of defiance to the world, this terror organization will stop at no costs. As your team organizes, the facility is being rigged with high explosives by this radical group. Enter the facility in stealth and secure the depth of the mining facility.
NIMROD
BSP NAME : ut_nimrod
AUTHOR: DickDastardly
LEVELTYPE: Urban
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Minor change to nim: This map is very loosely based on the storming of the Iranian Embassy in London by the SAS in 1980 (an operation codenamed Nimrod), although the action here takes place in a luxury hotel rather than an embassy. All gametypes are supported, with a maximum of 20 players.
OFFSHORE
BSP NAME : ut_offshore
AUTHOR: Dragonne
LEVELTYPE: Industrial/Oilrig
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Intelligence has picked up chatter that a covert ops team from a rogue nation is planning to reinforce their fuel reserves by taking over an oil rig. Satellite surveillance has located a pair of armed sped boats moving toward the offshore facility closest to your deployment base. Looks like your heli drop is gonna be close. By the end of the day, only one force can own that rig. Time to go offshore.
REVOLUTION
BSP NAME: ut_revolution
AUTHOR: WetWired
LEVELTYPE: Industrial/Urban
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Communist revolutionaries are trying to start a war with India. With their recent demonstrations of nuclear capabilities, the revolutionaries believe that if they can launch the warhead at India, the ensuing war would weaken the Russian Government's capabilities to resist an internal revolt. The United State's Central Intelligence Agency's spies have informed the military of the situation. Because of the threat of the detonation of the nuclear warhead, an air strike is not possible. The only alternative is to send in the elite group of military operatives, which you proudly call yourself a part of, the Army Rangers. Can your team stop the enemy before they launch the missile? Can you prevent the start of a nuclear war?
RICOCHET
BSP NAME: ut_ricochet
AUTHOR: WetWired
LEVELTYPE: City/Urban
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
In this shopping mall car park it is approaching closing time for its shoppers and storeowners, but for others the sales are just beginning. As you and your team members wait for the car park to clear, your team finalizes the attack plan one last time. The sniping team has rooftop secured, will provide your cover. Your team awaits the arrival of the armored guard to restock the Automatic Teller Machines. Things are not as straightforward as they seem, someone has ratted you out. In place of the armored van, pulls up it the UTPD S.W.A.T. team. Can your team on the ground handle the opposition? Will your snipers provide you with the cover you need? Just as the sweat drips down your brow into your eyes the streets are engulfed with the sounds from the hailstorm of gunfire. As the bullets fly past your ear and ricochets dance at your feet, you begin to panic... welcome to Ricochet.
RIYADH
BSP NAME: ut_riyadh
AUTHOR: dotEXE
LEVELTYPE: Desert/Terrain
GAME MODES: FFA, TDM, TS, CTF
dotEXE is the newest addition to an already talented group of Silicon Ice's mapping team. It's all too easy to become overwhelmed in the atmosphere of his latest map Riyadh. You can almost feel the hot dusk breeze of the desert blowing through your hair as you watch the sun set in the red sky and darkness begin to overcome the map. But don't be distracted by the thought of warm sand between your toes too long or you may find your innards have become your "outtards."
ROMMEL
BSP NAME : ut_rommel
AUTHOR: Bar-B-Q
LEVELTYPE: Bombed City
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Do not be fooled by this seemingly serene town which was destroyed by Hitler's army during World War II. This map is based on the last scene in the Steven Spielberg's epic film Saving Private Ryan. Juxtaposed against the intense sound effects is Edith Piaf's beautiful voice emanating from the nearby phonograph. Don't let her lovely singing lull you into thinking you can take an easy stroll through the map without taking fire from one of the map's many sniping positions. Be sure you take cover from potential firing positions in sight before you make your moves. Run fast, aim well, and if you live long enough, you might just make it home.
SANCTUARY
BSP NAME : ut_SANC
AUTHOR: Bar-B-Q
LEVELTYPE: Urban
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Hidden deep within the confines of this serene sanctuary, a renegade group has taken control of this once holy place. At first glance, this is a quiet place of worship, but as you turn the corner you are confronted with a broken out wall which reveals a control booth and an ICBM that is prepared to launch. Other oddities strike your eye as you prepare to infiltrate this secret paramilitary base.
SANDS
BSP NAME: ut_sands
AUTHOR: NRGizeR
LEVELTYPE: Terrain
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Big desert terrain map based on the movie "Three Kings". The most prominent feature in this map is the moving UH-60 Blackhawk chopper that can easily transport you across the map. This map was mainly made for CTF, so therefore there are two bases in the map, along with two oasis, two tunnel systems, and two bunkers.
SIBERIA
BSP NAME: ut_siberia
AUTHOR: SweetnutZ
LEVELTYPE: Terrain/Winter
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
A snowy valley base in the lower Ural mountains is disguised as a run-down garage and fueling station. In reality it is hiding a high tech satellite transmission interceptor. The base patrols have no clue there is an elite squad of soldiers sneaking through the final tunnels into the valley. Conflict is imminent.
STREETS2
BSP NAME: ut_streets2
AUTHOR: INVIS
LEVELTYPE: City/Urban
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
The quintessential 'urban' map in Urban Terror. Streets has been with Urban Terror since the release of Beta1 and has persevered through its rocky beginnings to become one of the classics. Large open areas and numerous skyscrapers make Streets very suitable for snipers to log in their long distance kills. But don't stay still for too long, someone may have their scope on you.
THE BATH
BSP NAME: ut_swim
AUTHOR: NRGizeR
LEVELTYPE: Urban/Indoor
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Loosely based on a recreation center in a small Finnish town, Swim - The Bath is the most civilian map in Urban Terror. NRGizeR designed this map to provide rich sniping and intense close range combat. If you take that sniper rifle, be sure you keep your sidearm close at hand when moving through the hallways. If you take a swim in the Olympic sized diving pool or the recreation pool with the inflatable toy, be sure to dry off well before you go outside as Swim - The Bath takes advantage of Urban Terror's environmental effects depositing volumetric snow outside. Though you might feel clean coming out of the showers, stay sharp or you might end up taking a dirt nap.
TURNPIKE TERROR
BSP NAME: ut_turnpike
AUTHOR: WU
LEVELTYPE: City/Urban
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF
Intelligence reports recents radical cell activity along the outskirts of the New Jersey community. While sources have not officially confirmed their activity, the government wants to get the drop on the before this group decides to put lives at risk. This organization is using a small publishing company as a front for their operations. Your squad of highly trained soldiers have been organized for situations such as this. You will need to infilitrate and quickly take down any threat that appears and resolve this tense situation.
TWINLAKES-V2
BSP NAME: ut_twinlakesV2
AUTHOR: RabidCow
LEVELTYPE: Snow/Terrain
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Set in British Columbia's Coastal Mountains, the snow levels can reach 60ft deep. The cabins are located at a wilderness, hike and ski-in only resort,the site of an old logging camp and mill. The old growth trees were cut and milled 100 years ago and then the mill was closed. The slopes were reforested approx 60 years ago, but due to the extreme climate, they are still relatively small. Only a few large first growth trees still exist. All that is left now of the mill and town are a few old stone bridges that held early railcars, used for moving timber.The current residents run a small hand-operated sawmill that they made the timbers for the resort with. All the wood cut nowdays is 2nd growth or deadfalls. The timing is mid-May. Temperatures have risen to 20-25c, and, the ice is gone from the lakes. Spring skiing in shorts and t-shirts, and drinking cold Canadian brewski's is the order of the day...however...there is always the occasional snowfall, even at this time of year. Unfortunatly, there are International ops teams after our beer!!!
UPTOWN
BSP NAME: ut_uptown
AUTHOR: BattleCow
LEVELTYPE: Urban/City
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF
The usually bustling uptown area of the city has been deserted following an accident involving a military convoy carrying weapons grade plutonium. Of course, there is no radioactive contamination or plutonium, its all part of a scheme to lure an elusive squad of mercenary terrorists into a stand-up firefight with a crack counter terrorist squad. Take the high ground, but watch your step, there's a bit of height in this map.
VILLAGE2
BSP NAME : ut_village2
AUTHOR: Tub [help from Legomanser & NRGizeR]
LEVELTYPE: European Village
GAME MODES: FFA, TDM, TS, FTL, C&H, CTF, BOMB
Set within 15th century castle walls, this small village has been a peaceful and tranquil place for many people to get away from the stresses of urban life for a week or two, and discover their rustic past. When an expensive assassination attempt goes wrong though, this place turns into a bloody mess with narrow, high walled streets and open roofs, making conflicts much like a cat and mouse game.
ut_precinct
AUTHOR: DickDastardly/Wet Wired
LEVELTYPE: Police Station
GAME MODES: FFA, TDM, TS, Bomb, FTL,
7.2.0 - Misc Map Information
7.2.1 - Where can I find community maps?
There are a few different links you can choose in order to download maps. Some of the more popular map FTPs are:
7.2.2 - Installing community maps
Each map available is designated with the extension, .pk3, .zip or .pk3.zip, please take note of the file you downloaded.. Files with .pk3 extensions can be downloaded and placed in your quake3/q3ut3/ directory. If the file has a.zip extension open the file using Winzip. If you see many files within this .zip, close WInzip and rename the .zip extension to .pk3. If you open the file using Winzip and see a .pk3 file, extract the contents to your /q3ut3.
Remember all map .pk3s will be placed in the /quake3/q3ut3 directory. DO NOT create a separate /map directory or DO NOT extract files from a .pk3, this will only cause a problem and the maps will not load correctly.
7.2.3 - Addition map packs
Urban Terror Beta 3.1 comes with Silicon Ice Development created maps only. For a list of maps included in Beta 3.1 see Section 7.1.0 - Map Descriptions. Any additional maps must be downloaded separately from our map depot link or an Urban Terror support site. We do highly recommend the four map packs we offer in our map depot. Those include:
Level Design Map Contest: Paradise, Silema, Dam, Campus, Afterhours, Complex
TS/TDM Pak: Pgrounds-nd, Bungalow, Cambridge, Cargo_lite, Office
CTF Pak: Subway, Citygardens, Intermodal, Druglord2, Eagle
Popular Pak: Laneway2, Golgotha, Demolition, Dville, Druglord
7.2.4 - Why do I get kicked from the server?
The main reason you will be kicked from a server just as soon as you get ready to connect is because you are missing the map that is currently being played. Many servers do not list what maps they have in the rotation, so, it might be challenging to get all the community maps, unless you download them all, which is somewhat counterproductive. The suggested map packs will help in lessening that chance.
7.2.5 - Information on 'autoDownload'
'Auto Download' is a client and server setting that is in the game menu. For clients, if you have this cvar toggled 'ON' then when you join a server and do not have the current map, you will begin downloading it. We do recommend you toggle 'autoDownload' OFF because past history has shown that this is not the most effective way to download maps. If the map changes or you disconnect, then you will have an incomplete or corrupted map, that will not work. So save yourself the headache and toggle it off.
7.3.0 - Game Mode Information
Urban Terror comes complete with seven game modes. The game modes are as follows, Free For All (FFA), Team Deathmatch (TDM), Team Survivor (TS), Follow The Leader (FTL), Capture & Hold (C&H), Capture The Flag (CTF) and Bomb & Defuse (Bomb).
7.3.1 - Free For All (gametype 0, 1 and 2)
You are against everybody and everybody is against you. After a preset number of minutes the round will end and the winner is the person with the greatest number of kills. If you are killed you will respawn at a random location on the map after a short delay.
7.3.2 - Team Deathmatch (gametype 3)
Your goal is to accrue kills for your team. After a preset number of minutes the round will end and the winner is the team with the greatest number of kills. If you are killed you will respawn at a random map location after a short delay.
7.3.3 - Team Survivor (gametype 4)
Your goal is to annihilate the opposing team. The round ends when all the members of one team are killed, the team left standing is awarded a point. If you are killed you cannot respawn until the next round.
7.3.4 - Follow The Leader (gametype 5)
At the beginning of each round the server selects one person on your team as a leader. The leader is designated by a red or blue helmet. A flag also spawns with your team. Your goal is to score as many points as you can. Points are awarded as follows:
If your leader touches the enemy flag: 5 points
If you kill the other team, with your leader still alive: 3 points
If you kill the other team, but your leader is dead: 1 point
Only the leader can get points from touching the enemy flag. The round ends when a leader on a team touches an enemy flag, or either team is killed. If you are killed you cannot respawn until the end of a round.
7.3.5 - Capture & Hold (gametype 6)
Numerous flags are positioned around the map. When you walk over them, they get changed to your team's color (red or blue). Every minute your team scores a point for each flag of your team's color. Your goal is to have as many flags a possible at each scoring time. If you get killed, you can respawn after a brief delay.
7.3.6 - Capture The Flag (gametype 7)
Each team has a home base which holds a flag. The team's goal is to get their flag from the enemy base and bring it back to their base. You must prevent the enemy from doing the same. If you are killed you must wait a short time before coming back into the game. Points are awarded as follows:
Flag capture bonus = 15 ... what you personally get for a capture
Team capture bonus = 10 ... what your team gets for capture
Returning the flag = 1 ... what you get for returning the flag
Killing enemy flag carrier= 1 ... what you get for fragging enemy flag carrier
Flag carrier protection Bonus = 1 ... bonus for fraggin someone who has recently hurt your flag carrier
Defending your flag = 2 ... bonus for fraggin someone while either your target is near your flag
Preventing a capture = 1 ... for killing someone who almost capped
7.3.7 - Bomb/Defuse (gametype 8)
The Red Team is always the offensive team, who attempts to plant the bomb in one of two bomb spots. The Blue Team defends the bomb spots, either trying to kill the entire team or to defuse the bomb once it has been planted. The attacking team has the full round time limit to plant the bomb. Once the bomb has been planted, the clock will stop which will result the bomb exploding or the defending team defusing the explosive. The offensive team scores a point by either detenating the bomb or killing the defending team. The defensive team will receive a point for defusing the bomb or preventing the bomb from being planted by killing the attacking team.
The Urban Terror web site hosts many of the levels under the map depot link. There are a few different links you can choose in order to download maps. Some of the more popular map FTPs are: