I have worked with robotics, games engines, physics and animation technology for over ten years. Here are some of the products that I have worked on:
3d laser mapping system, cheaper, lighter, faster to use and more complete 3d maps compared to existing mapping systems.
"The smarts are in the software"
11 million copies sold. 95% rating over 48 reviews.
I have worked on the balance dynamic behaviour, and earlier on dragged by rope behaviours.
22 million copies sold. XBox world 360 rating 98%.
I lead the Euphoria technology which was responsible for physical reactions such as dynamic balancing, walking, stumbling, shot, brace against car, drunk behaviour etc, see above video.
Ty the Tasmanian Tiger was Australia's largest selling independent game. It had three sequels of which I worked on two of them.
Work included player controls, boomerang trajectories, special effects, mini games such as with the helicopter in the picture.
Later work involved engine features such as dynamic water, ripples, wind, rag-doll physics and a rigid-body physics engine.
Work involved front end design and front end GUI builder tool, behaviour of enemies.