Credits

This game is a labor of love. We are all fans. There were three "peaks" during development. First, the first design prototype in 2006 by the original team. In 2007, the project was opened up to a student team who built an incomplete demo for GDC. The third effort took two more years (completed in 2011), and that is the final version now available to play. Several new contributors helped iron out bugs during this period (see thank-you section). A new "2.0" revision is being developed at this time (2017) to update the rendering and GUI and gameplay. The credits reflect ongoing, current work from 2012-onward, after release 1.03 (the final release in 2011).

ARTWORK

Ronald Conley

Andrew Chason

MUSIC

Chris Hurn

PROGRAMMING

David Calkins

Jon Harbour

GAME DESIGN & STORY

Jon Harbour

Steven Wirsz

INSPIRATION

Rod McConnell

Alec Kercso

Greg Johnson

T.C. Lee

Bob Gonsalves

Evan Robinson

SPECIAL THANKS

Robert Caldwell

Donnie Jason

Steve Heyer

Nick Busby

Jonathan Verrier

Vincent Cappe

Wascal Wabbit

STUDENT TEAM (2007)

Justin Sargent

Matthew Klausmeier

Keith Patch

Jakob Medlin

Scott Idler

Michael Drotar

David Guardalabene

Steven Kottke

ORIGINAL TEAM (2006)

Dave Calkins (Engine)

Jon Harbour (Design + Code)

Steve Heyer (Design)

Jon Ray (Art)

Ron Conley (Art)

Note: The project is no longer hosted on Google Code.

If we've left out anyone, please post a comment.