Credits
This game is a labor of love. We are all fans. There were three "peaks" during development. First, the first design prototype in 2006 by the original team. In 2007, the project was opened up to a student team who built an incomplete demo for GDC. The third effort took two more years (completed in 2011), and that is the final version now available to play. Several new contributors helped iron out bugs during this period (see thank-you section). A new "2.0" revision is being developed at this time (2017) to update the rendering and GUI and gameplay. The credits reflect ongoing, current work from 2012-onward, after release 1.03 (the final release in 2011).
ARTWORK
Ronald Conley
Andrew Chason
MUSIC
Chris Hurn
PROGRAMMING
David Calkins
Jon Harbour
GAME DESIGN & STORY
Jon Harbour
Steven Wirsz
INSPIRATION
Rod McConnell
Alec Kercso
Greg Johnson
T.C. Lee
Bob Gonsalves
Evan Robinson
SPECIAL THANKS
Robert Caldwell
Donnie Jason
Steve Heyer
Nick Busby
Jonathan Verrier
Vincent Cappe
Wascal Wabbit
STUDENT TEAM (2007)
Justin Sargent
Matthew Klausmeier
Keith Patch
Jakob Medlin
Scott Idler
Michael Drotar
David Guardalabene
Steven Kottke
ORIGINAL TEAM (2006)
Dave Calkins (Engine)
Jon Harbour (Design + Code)
Steve Heyer (Design)
Jon Ray (Art)
Ron Conley (Art)
Note: The project is no longer hosted on Google Code.
If we've left out anyone, please post a comment.