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Resume

SREEDHAR GARLADINNE

Creative Director/CG supervisor/Animation and Technical Director/Technical Animator.

Cell No : +91 7306598777 / 8893098777

sreedhar3d@gmail.com

 

http://sites.google.com/site/sreedhar3d/home

Mobile compatible  http://sreedhar-g.strikingly.com/ 

http://sreedhar3d.com

https://www.linkedin.com/in/sreedhar3d

 

EMPLOYMENT AND EXPERIENCE

1999 - PRESENT

 

From May 2012 onwards

 

          Creative Director

Micro Objects Pvt Ltd. Cochin

    Currently working as Creative Director for M/s Micro Objects Pvt Ltd.    Cochin.                       Working             on IOS and android games using Unity3d and Carona.

           Creating Estimations, Taking Interviews, Team Building, Setting Pipeline       for Project             from 2d Pre production to Modeling, Texturing,     Rigging,        Animation and Lighting,             Rendering and Comp for Teasers and      For     (Unity3d) Game projects.

               Conference calls with clients and Managers regarding the projects.

    Updating weekly status of project. Trouble shoot the technical problems. Make sure         the     team completes work within Deadline. Responsible for creative decisions and comments       about shots     in order to achieve the required look.

            Projects:

 

          Insane Eagles

          https://itunes.apple.com/us/app/insane-eagles/id1037286644?mt=8

          VolleySim

          https://play.google.com/store/apps/details?id=com.volleysim.volleysim

Hungry Bunny

            https://play.google.com/store/apps/details?id=com.realmoneyinc.hungrybunnies3d&hl=en

          Inter Course Golf

          http://intercoursegolf.net/

                Chargers

                https://play.google.com/store/apps/details?id=com.ericphillips.chargers

          TrexHunt

          http://www.youtube.com/watch?v=Ktb1iKNIwbc&list=UUEe7ltnfvcZNU1rf-seZkcA#!

          Dino Fight

          https://play.google.com/store/apps/details?id=com.gigdevelopment.dinofight&hl=en

          Teva (medical app)


From Jan 2011 to Mar 2012

 

            Technical Animator.

EA Games Hyderabad

                  

Worked with EA-Tech ANT product team  developing animation software solutions for the company. This involves design, animation, Motion capture animation setups Rigging, Facial Animation rigging and animation for game development, developer training, game team co-ordination and support (world-wide), prototyping features for teams and for future technologies.

 

 

           

 

From June 2008 to Jan 2011

 

            CG supervisor.

M/s.Alvinafilms Pvt Ltd. Mumbai

                  

I was a creative supervisor for the facility and artistic leader for the artist group. Responsible to the client(s) for the aesthetic and creative results of the work, set the direction for visual effects and managed supervisors for the production need. Accountable for on time, on budget execution and delivery-as well as quality of all contracted work.

I was responsible for making technical decisions on all aspects of computer graphics in order to complete shot work for production including shader writing, rigging, look development, effects, dynamic simulation, lighting, compositing and rendering. Responsible for creative decisions and comments about shots in order to achieve the required look.

         

Projects :     BO Mamo (3d animation Film and Tv series)

                   Jhansi ki Rani (3d animation Tv series)

                   B4U (Logo animation)

                   Common wealth games animation

                   

From July 2007 May 2008

 

            Animation Supervisor /  Technical Director.

M/s.Virtual Valley studios. Mumbai

          Project : Greeva (3d animation Film)

         

          Rigged, animated the Promo of Greeva.

Setting up Pipe line for the Entire film,

Setting up Motion caputure pipeline and Muscle system.

Working closely with management for making budgets and team size

          Tools and new techniques as productions required.

 

www.greevathemovie.com

 

            Pipeline In charge for game.

M/s.Aurona Technologies Hyderabad

Project : Dancing with the stars.

 

Setting up pipeline for Torque game engine from Max.

Export to Creating rigs and with motion capture data in max.

Creating Batch Scripts as per production required.

http://www.aurona.com/new/index.html

 

 

From April 2006 June2007

 

     Animation supervisor / Technical Head.

     M/s. Skyworks Studios.

     Projects :FrogPrince/RedRidingHood/PussInBoots/HanselandGratel

 

Led team of 10 animators and 4 riggers.

Guide animators to execute client and internal creative direction
Match animators with shots based on complexity and skill level
Periodically revise priorities
Provide input for animation delivery schedule
Maintain anim related info in a tracking system
Communicate/resolve issues downstream in the pipeline Act as interface between animators and riggers
http://thebunnytales.com/#

 

Freelance Animation / 3d Pipeline Incharge.

SyncereArts (Canada.)

Project : Mahabarath.

Creating rigs and animation loops.

Setting up Exprot Pipeline for Reality engine.

 

2005 – 2006

Pipeline in charge / lead animator

M/s. Veda games inc., Ujjain

Project : Mahabaratha.

Creating rigs and animation loops.

Setting up Exprot Pipeline for Valve (Halflife2) engine.

          Led team of 3 programmers and 2 riggers.

 

PERSONAL PROJECT

Charlie Game

          Concept, Rigging, Animation, and Game exporting and leval Design.

          The game is done by 4 members in 15 days of time.

 

2004 – 2005

            3danimator and Rigger

M/s. Dimension Z Studio, Mumbai.

Projects :Energizer 3d Animated Ad, Pillsbury 3d Animated Ad

Jam a 3d animation game project.

 

 

2002 – 2004

 

          Assistant animator.

M/s. Data Quest Entertainment Limited, Hyderabad.

Projects. Wings

http://www.winxclub.com/

HozeHoundz Series

http://www.amberwoodanimation.com/amberwoodflash.swf

Prezzy series

http://www.rainbowstudios.com/

Silver Wings Series

http://www.bardelentertainment.com/html/index.php

BnejaminBeer Series

http://www.amberwoodanimation.com/amberwoodflash.swf

Potatoes and dragons

http://www.alphanim.com/Potatoes_Dragons.286.0.html

Carnivorous Crisis Series

And many projects in 2d.

 

Checking the folder drawings (Keys) according to story board

Checking the Exposure sheet with dialogue.

          Adjust the character According to model sheet

Getting approval from supervisor (Checking Department)

Creating Cleanup and IBs according to animators and story board requirements

 

Freelance 2d

Project : Star Cricket Match

Concept

Cleanup the Key drawings, making IBs

Coloring the finished drawings using Animo. 

 

 

2000 – 2001

Final Cleanup Artist

Penta Media Graphic Ltd, Chennai.

Projects:

Cheeky Monkey

White Elephant

Doonz

Rajuchacha

PigandCow

And many 2d projects

 

Adjust the character According to model sheet

Getting approval from supervisor (check dep)

Creating Cleanup and IBs according to animators and story board requirements

 

1999 - 2000

Drawing Teacher.

Rishi Public School, Hyderabad.

 

 

TECHNICAL KNOWLEDGE

 

MAYA, Unity3d, Mel, Soft Image Xsi, 3Ds MAX, MotionBuilder.

ANT (EA Tech), Hammer Valve engine (Halflife2),Torque Game engine.

Shake, Adobe After Effects Adobe Photoshop,

C++.

 

EDUCATION

 

Academic

M.Com (Osmania University) Hyderabad.

Technical

Higher Diploma in Drawing.

 

 

Creating new world