Yes, now it's time to make a simple floating in the air action
first, lets go to
(This is a WIP which means typos are probably everywhere)
Objects management > Player > Player Control > Actions > Common Actions
Now, at the end of the Common Actions group you will se a "new event" line. right click it, select insert and Group of actions (much like what we did with the motobug)
just to get a bit more organised, lets name the group:Actions - [number you want] Floating.
But i'll chose 80, so... Actions - [80] Floating
Now, right click the group, select edit and deactivate the little box that says "Activate whem the frame starts".
And now the text have turned gray, see?
Ok now you have to go to: Objects management > Player > Player Control > Actions > Manage Actions
Let's go Step By Step.
1: At the beggining of this group you will see and aways deactivating pretty much every "Action" group.
yours should be there too, just Copy and Paste one of those, double click it, and select your group.
"hey, but we arealy deactivated the group, what is the point of this?"
"i dunno, i dont know how this thing works!"
2: Now, if you look at the rest of the group you will see an event that will activate other groups. do the same for yours, copy and paste one of them and done
Done, now what we have to do is just set up what the action will do.
....