Sleeping Dragon Corn Maze

Sleeping Dragon Corn Maze Script (2023 Version)


$45 via Paypal

PLEASE INCLUDE YOUR DISCORD NAME IN THE NOTES
OR MSG ME DIRECT - Shroom#0046


Sleeping Dragon Corn Maze is all about completing the maximum number of tasks as quickly as possible. 

That is precisely what this script does - Automatically plows through the Corn Maze - completing all tasks as fast and efficiently as possible.

- Automatically completes all tasks in the maze - Finding the halfling quest givers as fast as possible.
- Completes as many tasks as possible within the 1 hour timer for each run.
- Picks up all incidental loot and keeps a log of all items found - averages ~10-30 pieces of incidental loot per run

- Keeps track of how many kernels you earn per run and your overall kernel count.
- Can set "Junk Loot" - incidentals you want to automatically dump at the end of the run

- Can go in infinite loops of the maze if you choose, until you run out of passes.

- Start it from outside the maze, or even from inside the maze with a task already active.
- Can use multipliers

- Cancels/Skips Combat tasks by default and searches for incidental loot during downtime. 

( Combat tasks waste far too much time on average - unless the character is VERY well rounded, usually faster to cancel them and wait )

- Combat Tasks CAN be enabled if you like, but generally only recommended if the character is EXTREMELY STRONG & WELL ROUNDED
As the mobs ALL FLEX (match your highest skills). So only recommended if COMBATS AT-LEVEL. (Defenses / Weapons roughly equal)

Combat mode has special logic for Necros and Thieves to help kill faster. (Spam Backstab - USOL /ACS spam)
Magic users will spam a spell of your choice in between regular attacks

HOWEVER - It's generally recommend to turn Combat Tasks OFF - Unless the Character is a KILLING MACHINE (And has AoE)
As the combat tasks often waste QUITE a lot of time unless the character is extremely good & well rounded

KERNEL RETURNS:

- Empaths can pretty easily pull ~110 - 160+ kernels per run, due to NO COMBAT TASKS
- Non-Empaths can usually pull ~90 - 130+ kernels per run on average (depending on luck with tasks)

DO NOTE - HIGH TRAFFIC CORN MAZE (IN PRIME MOSTLY - DURING PEAK TIMES) CAN RESULT IN FEWER TASKS OVERALL
THE MORE PEOPLE RUNNING THE MAZE AT THE SAME TIME, THE LESS TASKS YOU MAY BE ABLE TO GET TO
THUS - RECOMMENDED TO RUN IT AT ODD HOURS IN PRIME - IN TF OR PLAT SHOULD BE NO PROBLEM ALMOST ANY TIME
IDEALLY YOU WANT TO RUN THE MAZE WITH AS FEW OTHER PEOPLE AS POSSIBLE IN IT AT THE SAME TIME

EMPATHS have a distinct advantage in the maze and will almost always net the MOST KERNELS OVERALL
Due to NEVER GETTING ANY COMBAT TASKS
It kinda blows, but that's just how it is. Hopefully you have an empath alt to run it on?

No matter how you slice it, Combat tasks will eat up a decent chunk of time for non-Empaths - Regardless of if you are doing them or skipping them completely, they will generally take up more time then all the other tasks on average. So a lot comes down to luck and you hopefully don't get a bunch of combat tasks.
It IS possible to get ~140-150+ kernels in a run as a non-Empath if you get very lucky with tasks or are very proficient with killing - But more often it will be less.

But because of the higher averages, Empaths will almost ALWAYS get the most kernels over time.
Characters that can do the combat tasks and KILL super fast will usually net the second most. 

Supports all 3 "modes" of the Maze 

Long Runs (Max Return) - 1 hour ( 90-160+ kernels, ~10-30 incidentals )
Short Runs - 4 mins ( 10 - 100 kernels, ~10-15 incidentals )
Tickets - 30 seconds ( 10 kernels - 1-2 incidentals )